Search found 13 matches
- Fri Feb 20, 2026 3:49 pm
- Forum: Suggestions & Feedback
- Topic: Shield Healers reworked version is bad in every way
- Replies: 34
- Views: 5549
Re: Shield Healers reworked version is bad in every way
- Shield DoK as a healer should be built for Defense, max wounds, strength is a secondary stat. If you are dead, you cant heal. High Strength is not a requirement of this class, I have plenty of healing output to keep my party and warband alive for most engagements. I have no issue solo healing some ...
- Wed Feb 18, 2026 12:59 am
- Forum: Introduce Yourself
- Topic: Good to be back!
- Replies: 3
- Views: 1012
Re: Good to be back!
Welcome backkkk!!! Great time to join up again.
- Tue Feb 17, 2026 11:50 pm
- Forum: Events
- Topic: Hardcore RoR
- Replies: 6
- Views: 1272
Re: Hardcore RoR
Just think of it as an opportunity to try out a new class! Alt a holics unite.Glorian wrote: Tue Feb 17, 2026 10:05 pm Interesting. But getting no disconect until lvl 40 is the hardest part imo.![]()
- Tue Feb 17, 2026 9:46 pm
- Forum: Events
- Topic: Hardcore RoR
- Replies: 6
- Views: 1272
Re: Hardcore RoR
Reserved.
- Thu Jan 08, 2026 5:43 pm
- Forum: Dark Elves
- Topic: [Sorc] Class Changes that would boost the Sorceress
- Replies: 9
- Views: 1971
Re: [Sorc] Class Changes that would boost the Sorceress
I wish the sorc and bw mechanic also added some anti disrupt striketrough since the disrupt rates are so high on many char atm.
Have no problem doing damage just wish the damage landed^^
This is my exact thought on the strikethrough addition to doombolt, and the tactic that makes two skills way ...
- Thu Jan 08, 2026 2:59 pm
- Forum: Dark Elves
- Topic: [Sorc] Class Changes that would boost the Sorceress
- Replies: 9
- Views: 1971
Re: [Sorc] Class Changes that would boost the Sorceress
I did have a hard time finding a ST Rotation that I liked, and the one i posted is the one I was able to have most success with in killing blows while in a Warband!
I did try some ST Burst with Chill wind + Word of Pain + Doombolt into gloomburst into impending doom. But the chill wind + word of ...
I did try some ST Burst with Chill wind + Word of Pain + Doombolt into gloomburst into impending doom. But the chill wind + word of ...
- Thu Jan 08, 2026 1:18 pm
- Forum: Dark Elves
- Topic: [Sorc] Class Changes that would boost the Sorceress
- Replies: 9
- Views: 1971
[Sorc] Class Changes that would boost the Sorceress
Hey everyone, I've been playing a lot of sorceress lately, testing out things as I worked on my on my guide (https://youtu.be/D9Zp_C0iX58?si=D-vUTrQxmG30dAoW). I found that the Sorceress really suffers in small scale and solo content. I believe this is primarily due to long cast times with the agony ...
- Mon Mar 31, 2025 3:10 pm
- Forum: Dark Elves
- Topic: We player: new to game and want a simple guide
- Replies: 5
- Views: 6675
Re: We player: new to game and want a simple guide
Hey Broodwar, I just released my witchelf guide on my Youtube channel (Shepasaurus). Check it out here: https://www.youtube.com/watch?v=U0qmYcr9B4g
I understand you want to be a burst assassin, but I don't recommend going that route until you are much higher RR, 70+ and can really hit that max ...
I understand you want to be a burst assassin, but I don't recommend going that route until you are much higher RR, 70+ and can really hit that max ...
- Fri Mar 07, 2025 5:26 pm
- Forum: Development Discussions
- Topic: [PTS] Patch Notes 28/02/2025
- Replies: 276
- Views: 164519
Re: [PTS] Patch Notes 28/02/2025
Thanks for the input @shoelessHN, I was worried I was being biased about it, "AM just wants to be powerful", but hearing other people are feeling the same way is good. Although there is one or two niche cases where there is an increase in power (Fury of Asuryan) when casting at 5 points because of ...
- Tue Mar 04, 2025 2:49 pm
- Forum: Development Discussions
- Topic: [PTS] Patch Notes 28/02/2025
- Replies: 276
- Views: 164519
Re: [PTS] Patch Notes 28/02/2025
AM Feedback
EDIT Summary of thoughts here at top:
1. New High Magic mostly good, I suggest removing the mechanic where at 5 stacks your cast removes all 5 stacks of tranquility or force. It feels bad and is an overall healing/damage decrease. Mechanic involvement is good, until it is too much and ...
EDIT Summary of thoughts here at top:
1. New High Magic mostly good, I suggest removing the mechanic where at 5 stacks your cast removes all 5 stacks of tranquility or force. It feels bad and is an overall healing/damage decrease. Mechanic involvement is good, until it is too much and ...



