Search found 21 matches
- Wed May 25, 2022 6:44 pm
- Forum: General Discussion
- Topic: How to survive a WH?
- Replies: 50
- Views: 13160
Re: How to survive a WH?
Too bad that there are no data how many players quietly left ROR because they get constantly killed by WE/WH which limited their game experience. You know guys, I talk about the casual player which keeps a mmorpg alive, not the hardcore gamers. BR Messerjockel I did, I quit for a long time because ...
- Sat May 22, 2021 3:22 pm
- Forum: Changelogs
- Topic: Patch Notes 20/05/2021
- Replies: 488
- Views: 111616
Re: Patch Notes 20/05/2021
As a quick shooting squig herder 80+.... This sucks and I've wasted too much time for this. 65ft = death 95% of the time. Less damage, I should be used to that of course. So ill just make a WE. I do appreciate all the work the Dev's put in of course. I also hope for lotd in the near future even if ...
- Sat May 22, 2021 3:15 pm
- Forum: General Discussion
- Topic: SH changes
- Replies: 47
- Views: 8675
Re: SH changes
Well, it certainly doesn't make me want to come back. I've played since the early days in live. rSH is the only class I enjoy. A year and a half ago I came to the conclusion, with the way the devs are taking this game, it isn't for me anymore. It's just not fun.
- Sat Dec 05, 2020 12:13 am
- Forum: Changelogs
- Topic: Patch Notes 03/12/2020
- Replies: 195
- Views: 57322
Re: Patch Notes 03/12/2020
The trees for BS and QS look much better. I still hate the 65ft range and I still think Exploding Arrer can do without a knock back but otherwise I'm going to keep my mouth shut. Thank you.
- Wed Dec 02, 2020 9:10 pm
- Forum: Suggestions & Feedback
- Topic: SH proposal
- Replies: 95
- Views: 25879
Re: SH proposal
Why should you auto-win against all melee? Only 2 classes got Pounce and only one can spam it for a cost of not using a pet. So if the range is more than 65ft you would consider that auto-win against all melee? Then what would you say for every other ranged class in the game? Not just melee. I was ...
- Mon Nov 30, 2020 7:46 pm
- Forum: Suggestions & Feedback
- Topic: SH proposal
- Replies: 95
- Views: 25879
Re: SH proposal
- revert the range knockdown ability : was an ambitious change but pls no range knockdown (we already have a good toolkit besides that), but the old ini debuff of the QS path allowing casting while running (movement is the class key - a range of 100ft is mandatory - 100ft is by the way not long ...
- Sun Nov 29, 2020 4:05 am
- Forum: Changelogs
- Topic: Patch Notes 27/11/2020
- Replies: 357
- Views: 98563
Re: Patch Notes 27/11/2020
people just want to brainafk in forts spamming ranged aoe and are very envious of sw ability to do so. not that these changes aren't bad for the 5 people that enjoyed playing single target rsh For this range aoe there are already magus and sorc. SH adds melee aoe and with it's cd increaser and high ...
- Sat Nov 28, 2020 2:44 am
- Forum: Changelogs
- Topic: Patch Notes 27/11/2020
- Replies: 357
- Views: 98563
Re: Patch Notes 27/11/2020
Evening. Im really surprised by the changes. I can see the potential in some changes but Im afraid that most of the stuff wasnt really needed to improve the sh (as i mentioned in my proposal). Now big shootin is more viable making the sh yet another stationary rdps the game actually had enough ...
- Sat Nov 28, 2020 2:11 am
- Forum: Changelogs
- Topic: Patch Notes 27/11/2020
- Replies: 357
- Views: 98563
- Thu Nov 19, 2020 6:55 pm
- Forum: General Discussion
- Topic: Fort Tracking One Month In
- Replies: 165
- Views: 36971
Re: Fort Tracking One Month In
just wanted to say getting invader is like infernal mode on destro, and the contrib system is hard to figure out, sometimes defending a fort cant even get the 2 loser meds. Getting gear has really turned into a nightmare. Huge turn off to this game for me. While I don't expect them to just hand ...