That's not what it is. The current mentality is surrender without trying, quit and try again. Rinse and repeat. It needs fixed.
Search found 5 matches
- Wed Mar 15, 2023 10:03 am
- Forum: Suggestions & Feedback
- Topic: Surrender Option
- Replies: 5
- Views: 1582
- Tue Mar 14, 2023 8:11 pm
- Forum: Suggestions & Feedback
- Topic: Surrender Option
- Replies: 5
- Views: 1582
Surrender Option
Can we just get rid of this ability? It's abused way too much
- Wed Jun 15, 2016 7:46 pm
- Forum: Suggestions & Feedback
- Topic: [Guard Rework] A suggestion to better balance RvR and SCs.
- Replies: 61
- Views: 16247
Re: [Guard Rework] A suggestion to better balance RvR and SC
Both of these I take exception with frankly. 1) Guard is not "easy" to use by any means. You have to select a target and it takes A LOT of effort to stay in guard range. If they guy dies, you need to pick another suitable target close by. Sure through the help of add ons it becomes an easier job ...
- Wed Jun 15, 2016 5:54 pm
- Forum: Suggestions & Feedback
- Topic: [Guard Rework] A suggestion to better balance RvR and SCs.
- Replies: 61
- Views: 16247
Re: [Guard Rework] A suggestion to better balance RvR and SC
ON a serious note, as I mentioned above, I would say that another big way to support guard would be animation that shows when guard is working or not. Such as the "cast animation" being a permanent animation on both the tank and his guarded target, so that everyone can SEE when someone is guarded ...
- Wed Jun 15, 2016 1:20 am
- Forum: Suggestions & Feedback
- Topic: [Guard Rework] A suggestion to better balance RvR and SCs.
- Replies: 61
- Views: 16247
Re: [Guard Rework] A suggestion to better balance RvR and SC
Guard is fine the way it is, it doesn't need dumbed down for the masses. If people can't figure it out that's on them. For those who know how to use it, keep using it to destroy the side that doesn't.