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by Azarael
Wed Feb 22, 2017 7:35 pm
Forum: Suggestions & Feedback
Topic: Faction to faction chat ban
Replies: 4
Views: 190

Re: Faction to faction chat ban

Locked per second post.
by Azarael
Fri Feb 17, 2017 1:18 pm
Forum: Discussions
Topic: [Pending Final Review] State stabilization.
Replies: 227
Views: 10840

Re: [Pending Final Review] State stabilization.

The truth here is that I don't know which path to take, and I'm unwilling to perform any balance changes with the uncertainty present, so I'm going to be honest and take the option I outlined in the OP.

The balance forums will be locked until further notice.
by Azarael
Thu Feb 16, 2017 9:26 pm
Forum: Server Changelogs
Topic: Patchnotes 16/02/17
Replies: 0
Views: 918

Patchnotes 16/02/17

⋅ Reverted experimental AoE mechanics. ⋅ Fixed an issue allowing players to maintain duel mode within RvR lakes. ⋅ Fixed an issue causing keeps in a faction's native territory (closest to fortress) to revert to the control of the native faction instead of the previousl...
by Azarael
Thu Feb 16, 2017 5:57 pm
Forum: General Discussion
Topic: Feedback of AoE Changes / Future Suggestions
Replies: 59
Views: 2291

Re: Feedback of AoE Changes / Future Suggestions

You're still missing something. The rewards were nerfed, but people STILL changed zones en masse. If the reward system changes had fixed that, I wouldn't have been encouraged to lock everyone to one zone. What would happen would be that one side would find itself in a slightly losing position in zon...
by Azarael
Thu Feb 16, 2017 2:02 pm
Forum: General Discussion
Topic: Feedback of AoE Changes / Future Suggestions
Replies: 59
Views: 2291

Re: Feedback of AoE Changes / Future Suggestions

It's interesting to see people asking what the aim of this change was when it's been explained already. Purpose The purpose of this was twofold: ⋅ To make a start on punishing lack of diffusion (aka blobbing) with an aim to spreading out engagements over a larger area, in a way that didn't...
by Azarael
Tue Feb 14, 2017 4:37 pm
Forum: Server Changelogs
Topic: Patchnotes 03/02/17
Replies: 136
Views: 4813

Re: Patchnotes 03/02/17

When topics about balance get locked or moved to the balance forum, I do not expect patchnotes threads to be co-opted so you can bitch about Sigmar's Grace there.

Locked. Any other topics on it made outside of balance forum will be locked.
by Azarael
Tue Feb 07, 2017 8:10 pm
Forum: Server Changelogs
Topic: Patch Notes 14/1/17
Replies: 111
Views: 5200

Re: Patch Notes 14/1/17

separate
by Azarael
Tue Feb 07, 2017 6:25 pm
Forum: Discussions
Topic: [Pending Final Review] State stabilization.
Replies: 227
Views: 10840

Re: [Pending Final Review] State stabilization.

Noiree wrote:May I offer a completely different approach? Partially vertical, almost no variables to twitch around and might solve the bolstering problem, too.
Haven't mentioned the idea as it wasn't wished for in this thread. But if you like to hear, I'll write it down. If not, just delete my post.


Go ahead.
by Azarael
Tue Feb 07, 2017 4:23 pm
Forum: Discussions
Topic: [Pending Final Review] State stabilization.
Replies: 227
Views: 10840

Re: [Pending Final Review] State stabilization.

I'm not willing to perform any kind of balance if I'm going to have to repeatedly tweak lots of variables just to keep things stable because people want and need their extra stats and customisation. I've no interest in that at all.
by Azarael
Tue Feb 07, 2017 4:17 pm
Forum: Discussions
Topic: [Pending Final Review] State stabilization.
Replies: 227
Views: 10840

Re: [Pending Final Review] State stabilization.

It doesn't matter either way. If we accept that imbalance is a necessity, any complaints about the present state have no basis, because future states will also be imbalanced and thus be no better (and most likely significantly WORSE). Classes that got the short end of the stick as a result of any ch...

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