What makes Dawn so good compared to subjugator 2h or MadCap?taktaal wrote: Mon Oct 09, 2023 2:39 pm Also, get the sword Dawn as soon as possible from the quest "Unmasking the Enemy" once you reach 38, it's the best sword for a long time.
Search found 138 matches
- Mon Oct 09, 2023 4:18 pm
- Forum: Empire
- Topic: [KoTBS] 2H build
- Replies: 8
- Views: 59892
Re: [KoTBS] 2H build
- Mon Oct 09, 2023 12:57 pm
- Forum: Empire
- Topic: [KoTBS] 2H build
- Replies: 8
- Views: 59892
Re: [KoTBS] 2H build
Thanks.
I guess the Auras will be Stay Focused!, To Glory! and the 3rd is whatever the situation requires?
I guess the Auras will be Stay Focused!, To Glory! and the 3rd is whatever the situation requires?
- Mon Oct 09, 2023 11:42 am
- Forum: Empire
- Topic: [KoTBS] 2H build
- Replies: 8
- Views: 59892
[KoTBS] 2H build
Which 2H builds are considered viable atm? Mastery tacts, morales and gear?
I'm in my mid 30's and i'm quite lost in terms of how to continue when I eventually hit r40.
I'm in my mid 30's and i'm quite lost in terms of how to continue when I eventually hit r40.
- Wed Oct 04, 2023 9:43 am
- Forum: News
- Topic: Important: Regarding downtime 03/10/23.
- Replies: 106
- Views: 52756
Re: Important: Regarding downtime 03/10/23.
Sucks with the rollback but thanks for all the work you put into this project and thanks for considering additional compensation.
- Tue Jul 25, 2023 3:25 pm
- Forum: Suggestions & Feedback
- Topic: Weekend Scenario Events
- Replies: 77
- Views: 23853
Re: Weekend Scenario Events
Yeah why on earth would players do what they are supposed to do in a scenario and play the objective?
Why do we have different archetypes if the game is based around running between objectives? If the important part is to control the objectives, why doesn't everyone just reroll into healer ...
- Tue Jul 25, 2023 10:04 am
- Forum: Suggestions & Feedback
- Topic: Weekend Scenario Events
- Replies: 77
- Views: 23853
Re: Weekend Scenario Events
So, I believe there are a couple ways to improve this overall. I believe the most straightforward and best solution is to change it from "Win the scenario 5 times with 500 points" to "Earn 2500 points in the scenario over the weekend".
You under the opinion try to make a beautiful logical ...
- Tue Jul 25, 2023 9:01 am
- Forum: Suggestions & Feedback
- Topic: Weekend Scenario Events
- Replies: 77
- Views: 23853
Re: Weekend Scenario Events
I fully agree that "just grouping up" doesn't solve anything. Alot of premades are made up of veteran players who's been playing together for many years. A random guild group or a /5 group won't stand a chance.
In the end we'll all end up losing as there won't be a large enough playerbase to keep ...
In the end we'll all end up losing as there won't be a large enough playerbase to keep ...
- Mon May 15, 2023 5:47 pm
- Forum: General Discussion
- Topic: A Lesson From Guild Wars 2
- Replies: 54
- Views: 18790
Re: A Lesson From Guild Wars 2
This is the wayRORquest wrote: Sun May 14, 2023 11:38 pm game caters to 6man premades that farm pugs in sc and solo players in rvr
- Mon Oct 17, 2022 2:14 pm
- Forum: General Discussion
- Topic: SC queueing is working as intended and driving players away?
- Replies: 100
- Views: 24669
Re: SC queueing is broken and driving players away
I've been away for a few months and the pug scenario has been replaced with this Discordant Skirmish.
What was wrong with the PUG scenario? I've always enjoyed it. Too many premades cried about not having pugs to stomp? This new type that tried to match me with somethings that's "good" for me and ...
What was wrong with the PUG scenario? I've always enjoyed it. Too many premades cried about not having pugs to stomp? This new type that tried to match me with somethings that's "good" for me and ...
- Wed Sep 07, 2022 11:40 am
- Forum: Suggestions & Feedback
- Topic: War Report Teleport - Implement Cast Timer
- Replies: 46
- Views: 13245
Re: War Report Teleport - Implement Cast Timer
Yes, players don't zerg enough as it already iswachlarz wrote: Wed Sep 07, 2022 11:22 am Some wb Run away from blob. I suggest add terror mechanic on rvr. Smaller group is terrorized by blob and mouts move 15% slower.
