This solution would be great for everyone. It would eliminate the incredibly long warband refill time, and the Autoband-addon would no longer be the king of the game!Adapa wrote: Wed May 27, 2026 1:17 pm can we just get rid of those crowns, make warbands smaller to 12 or 18 man.
Search found 40 matches
- Thu May 28, 2026 7:04 am
- Forum: Suggestions & Feedback
- Topic: The main replay loop of this game.
- Replies: 44
- Views: 25457
Re: The main replay loop of this game.
- Wed May 27, 2026 8:32 am
- Forum: Introduce Yourself
- Topic: For Sigmar... or maybe sometimes for chaos PL/EN
- Replies: 3
- Views: 2417
Re: For Sigmar... or maybe sometimes for chaos PL/EN
Witamy w izolatce dla zgrzybialych, marudnych, nieprzystostosowanych społecznie dziadersów XDD
Miło widzieć nowych ludzi, wszak Bogowie łakną świeżej krwi!!!
Miło widzieć nowych ludzi, wszak Bogowie łakną świeżej krwi!!!
- Mon May 25, 2026 8:15 am
- Forum: General Discussion
- Topic: Relaunch - 2nd Server - Classic Warhammer Online
- Replies: 54
- Views: 32253
Re: Relaunch - 2nd Server - Classic Warhammer Online
Damn good post !!! Agree!Pesteavino wrote: Fri May 22, 2026 10:01 pm Original WaR was so so Bad that here you are 15 later still playing it
- Fri May 22, 2026 12:41 pm
- Forum: Suggestions & Feedback
- Topic: Suggestion: Cut stealth duration by 50%
- Replies: 111
- Views: 38839
Re: Suggestion: Cut stealth duration by 50%
People wanna scapegoat we but the real issue is rp/zeal.
Maybe its because they run into more WE/WH outside the average WC than they run into DPS RP/Zeal all week.
Maybe get a group or come out if warcamp with others? Kinda simple.
I'm sorry, but this answer perfectly illustrates the ...
- Thu May 21, 2026 10:33 am
- Forum: Suggestions & Feedback
- Topic: [Map Rework Suggestion] Fixing Warcamp Farming & Linear Map Design in RvR
- Replies: 8
- Views: 12165
Re: [Map Rework Suggestion] Fixing Warcamp Farming & Linear Map Design in RvR
Very impressive work, my gratulations. I support this concept for 100%!
- Thu May 21, 2026 10:30 am
- Forum: Suggestions & Feedback
- Topic: Suggestion: Cut stealth duration by 50%
- Replies: 111
- Views: 38839
Re: Suggestion: Cut stealth duration by 50%
Additionally grant the WH and WE + 15% movement speed while in Stealth and above 50% HP.
And -15% movement speed while in Stealth when below 50% HP.
Of course, the more seriously injured someone is, the faster they run. Nothing helps speed like guts hanging down to your knees. How could this ...
- Fri May 15, 2026 11:28 am
- Forum: General Discussion
- Topic: Relaunch - 2nd Server - Classic Warhammer Online
- Replies: 54
- Views: 32253
Re: Relaunch - 2nd Server - Classic Warhammer Online
What balance are these players talking about, in blob vs blob ( which is 90% of the content ) bigger blob wins 9 out of 10 times no matter the balancing, solo and small scale gets discouraged with every single change more and more... Most of actual changes just favor old players that have infinite ...
- Thu May 14, 2026 12:11 pm
- Forum: Suggestions & Feedback
- Topic: Break the blob
- Replies: 73
- Views: 20924
Re: Break the blob
People legitimately don't care about the rewards, as long as they can win. So the only method to break the blob is to make it so that blobs do not contribute to winning. If you do that, though, then your average new player/casual player/guy that came home and cracked open a cold beer and just ...
- Thu May 14, 2026 7:18 am
- Forum: Changelogs
- Topic: Patch Notes 14/05/2026
- Replies: 81
- Views: 23081
Re: Patch Notes 14/05/2026
Very good work, especialy wioth scenarios!
- Sun May 10, 2026 3:38 pm
- Forum: Suggestions & Feedback
- Topic: The main replay loop of this game.
- Replies: 44
- Views: 25457
Re: The main replay loop of this game.
Personally I think the issues are more community based than game based. Folks talk about blobbing, but blobbing is just a scale term of the same behaviour you find at all scales of the game. Solo's are basically folks that blobbed to BiS on classes overtuned for 1v1 and now run around killing ...



