Search found 39 matches
- Mon Aug 24, 2026 6:19 pm
- Forum: Suggestions & Feedback
- Topic: Magus fix
- Replies: 96
- Views: 14333
Re: Magus fix
Aye, sc and lakes are full of magus as much as engi. both are s tier classes, if someone doesn't see thata in good hands an engiis as much dangerous as a magus in is just whining. both classes can perform, in good hands, othjerwise they are just normal classes.
and pls,to all wl main, dnt ...
- Mon Aug 24, 2026 2:54 pm
- Forum: Suggestions & Feedback
- Topic: Magus fix
- Replies: 96
- Views: 14333
Re: Magus fix
Aye, sc and lakes are full of magus as much as engi. both are s tier classes, if someone doesn't see thata in good hands an engiis as much dangerous as a magus in is just whining. both classes can perform, in good hands, othjerwise they are just normal classes.
and pls,to all wl main, dnt ...
- Mon Aug 24, 2026 1:14 pm
- Forum: Suggestions & Feedback
- Topic: Magus fix
- Replies: 96
- Views: 14333
Re: Magus fix
Dozens of new maguses swarming all the server are a clear indication on the 100% broken class which literally needs nothing for being tanky and simultaneously absolutely lethal at 110 range
Aye, sc and lakes are full of magus as much as engi. both are s tier classes, if someone doesn't see ...
- Mon Aug 24, 2026 10:09 am
- Forum: Suggestions & Feedback
- Topic: Magus fix
- Replies: 96
- Views: 14333
Re: Magus fix
Construct burst means nothing.
Pvp combat vs real targets does.
Also magus didnt gain much that actually makes a difference compared to what it was pre ablity rework patch.
That's just a lie
Before patch I could at least somehow fight a magus in Scenarios as Engi. Right now if there are ...
- Sat Aug 15, 2026 10:12 am
- Forum: Suggestions & Feedback
- Topic: Magus fix
- Replies: 96
- Views: 14333
Re: Magus fix
so we are good couple of days since august patch. Everyone (even magus players) can agree that class is broken as hell right especially in small fights.
basing on Developer comment from last patch:
"The priority of balancing in Return of Reckoning is set around group play, meaning any number ...
- Sat Aug 15, 2026 9:04 am
- Forum: Suggestions & Feedback
- Topic: Magus fix
- Replies: 96
- Views: 14333
Re: Magus fix
I think you are kidding
- Tue Aug 11, 2026 4:56 pm
- Forum: Changelogs
- Topic: Patch Notes 6/8/2026
- Replies: 130
- Views: 34513
Re: Patch Notes 6/8/2026
I don't know why the numbers are not to be seen in the UI. I didn't even know that I have to sum up all crit and ranged crit, I have thought that all-crit comes from rr points which increase all crits now (melee, ranged...) that's sort of odd and I would really love to ask you to fix it and make the ...
- Tue Aug 11, 2026 3:56 pm
- Forum: Changelogs
- Topic: Patch Notes 6/8/2026
- Replies: 130
- Views: 34513
Re: Patch Notes 6/8/2026
Here are the numbers from PTS server. Including getstats
I dunno what else should I do for getting it fixed
I dunno what else should I do for getting it fixed
- Tue Aug 11, 2026 3:45 pm
- Forum: Changelogs
- Topic: Patch Notes 6/8/2026
- Replies: 130
- Views: 34513
Re: Patch Notes 6/8/2026
I did, getstats did show 26% crit chance, so even without tracer rounds
- Tue Aug 11, 2026 2:06 pm
- Forum: Changelogs
- Topic: Patch Notes 6/8/2026
- Replies: 130
- Views: 34513
Re: Patch Notes 6/8/2026
Also, my bug report was closed, dunno why. I still observe an obvious problem



