Quite sad there still aren't any slayer nerfs.
Every (objective) data point clearly indicates they are hugely overperforming for a while now and with the focus on soloq 6v6 where they are a significant outlier you would expect something to come through.
Search found 30 matches
- Sat Jul 03, 2021 3:52 pm
- Forum: Changelogs
- Topic: Patch Notes 03/07/2021
- Replies: 23
- Views: 9587
- Mon Jun 08, 2020 3:32 pm
- Forum: General Discussion
- Topic: Gave BB/BE Speedrun a go, our time: 26m30s
- Replies: 23
- Views: 9075
Re: Gave BB/BE Speedrun a go, our time: 26m30s
We thought, if you are a pvp player, and don't really like pve'ing that much, might as well make the pve as fast as possible and try to speedrun it. We got a pug group together consisting of some really good players and had a go. Here you can see the run from my pov: w2kjQ32Lacs It would be cool if...
- Sun Jun 07, 2020 1:49 am
- Forum: General Discussion
- Topic: Gave BB/BE Speedrun a go, our time: 26m30s
- Replies: 23
- Views: 9075
Re: Gave BB/BE Speedrun a go, our time: 26m30s
Try this with shamy or zealot 😐 Try what exactly? Solo heal bb/be speedrun with zeal/sham? That might be possible if gear is good enough. Gladly see new speed run with shammy or zealot. Still next patch mele wp/dok nerf :D GJ Hi, you can solo heal this on zealot or shaman too, but it wouldn't be mu...
- Sat Jun 06, 2020 5:35 pm
- Forum: General Discussion
- Topic: Gave BB/BE Speedrun a go, our time: 26m30s
- Replies: 23
- Views: 9075
Gave BB/BE Speedrun a go, our time: 26m30s
We thought, if you are a pvp player, and don't really like pve'ing that much, might as well make the pve as fast as possible and try to speedrun it. We got a pug group together consisting of some really good players and had a go. Here you can see the run from my pov: w2kjQ32Lacs It would be cool if ...
- Sat Mar 28, 2020 1:35 pm
- Forum: Addons
- Topic: [UI] VinyUI
- Replies: 1509
- Views: 1217634
Re: [UI] VinyUI
I started using VinyUI and made soem changes, now the healthbars above my friendly and hostile targets dont' show anymore. I check my pure settings, but both are enabled, they just don't show. I disabled them and re-enabled, but that didn't help anyone got some ideas what it could be? is some other ...
- Mon Mar 18, 2019 12:49 pm
- Forum: Suggestions & Feedback
- Topic: [Suggestion] Two SW QoL changes from Australia (they get worse with high ping)
- Replies: 4
- Views: 1611
Re: [Suggestion] Two SW QoL changes from Australia (they get worse with high ping)
I do.Diomedes8183 wrote: ↑Sun Mar 17, 2019 10:17 pm The ping can be tough to overcome for some classes. If you can you should try a VPN. Server is in France.
I have tried both with vpn and without but can't say i notice the difference.
Ping is about the same.
- Sun Mar 17, 2019 10:09 pm
- Forum: Suggestions & Feedback
- Topic: [Suggestion] Two SW QoL changes from Australia (they get worse with high ping)
- Replies: 4
- Views: 1611
[Suggestion] Two SW QoL changes from Australia (they get worse with high ping)
So playing with 300+ ping there are two issues that SW has that become extra annoying. These don't apply to SH as they have small differences in how these two abilities work. 1 Whirling pin doesn't work 50% of the time or takes about 1,5 seconds to actually knockback after the animation comes out. P...
- Tue Mar 12, 2019 11:25 am
- Forum: Technical support
- Topic: I can not connect to a character
- Replies: 8
- Views: 2797
Re: I can not connect to a character
I think the server crashed. I have the same. Let's see, hopefully up again soon.
- Fri Apr 27, 2018 7:02 pm
- Forum: Events
- Topic: Fusion Sports League - 6v6 Tournament [2nd June]
- Replies: 144
- Views: 41346
Re: Fusion Sports League - 6v6 Tournament [28TH APRIL]
This is great!
One change I would propose is to not just make the number of wins count. But make it more based on a rating system.
Otherwise it stimulates the farming of easy opponents and avoiding tough fights. In addition to this if the realm balance isn't equal it will heavily favor one side.
One change I would propose is to not just make the number of wins count. But make it more based on a rating system.
Otherwise it stimulates the farming of easy opponents and avoiding tough fights. In addition to this if the realm balance isn't equal it will heavily favor one side.
- Fri Apr 27, 2018 9:18 am
- Forum: Rejected
- Topic: [WE] Finishers
- Replies: 54
- Views: 20354
Re: [WE] Finishers [Close Date: May 4]
Goal: The goal of WE finishers is to give a rewarding opportunity that makes it worth building up combo points. The Finishers should be diverse and provide different situational uses, so they provide the player with meaningful choices that they need to optimize for full efficiency. Proposal: I belie...