Search found 1508 matches
- Wed May 13, 2026 9:13 pm
- Forum: Addons
- Topic: Range Circle
- Replies: 6
- Views: 518
Re: Range Circle
Updated original post with the 1.2.6 addon with 3d projection
That was quick! Nicely done :). I've found the old demo project I made for drawing lines between points which might help speed things up rather than trying to work through the code in Tether/GuardPack. The code in this demo is what ...
- Wed May 13, 2026 2:04 pm
- Forum: Addons
- Topic: Range Circle
- Replies: 6
- Views: 518
Re: Range Circle
Just FYI, it's possible to do this addon with proper 3D projection based on the camera. I made it for someone years ago but have since lost the code. Some tips to remake it:
1) Use https://tools.idrinth.de/addons/compass3d/ as a base (looks like you've already made some changes to it!)
2) Instead ...
1) Use https://tools.idrinth.de/addons/compass3d/ as a base (looks like you've already made some changes to it!)
2) Instead ...
- Thu Apr 09, 2026 9:35 pm
- Forum: Chaos
- Topic: [Chosen] Tooth of Tzeentch - what's going on?
- Replies: 2
- Views: 1801
Re: [Chosen] Tooth of Tzeentch - what's going on?
Can someone explain me why should I keep this ability in my rotation while leveling PQs and quests? I can't understand this ability.
I think I am suppososed to use it in dungeon or RvR scenario when group of my allies focus the attack one target together with me?
When I use it I have the buff for ...
- Mon Mar 30, 2026 6:58 pm
- Forum: Dwarfs
- Topic: Dmg calculation for Slayers spellbreaker
- Replies: 2
- Views: 1205
Re: Dmg calculation for Slayers spellbreaker
According to the ability viewer thingy (https://war-abilityviewer.dalen.io/ability/1462), the additional damage with 15 points in Path of The Giantslayer is 225 and it does not scale with strength, melee power or weapon DPS.
Your total damage vs another player was 322. With 13 points in Giantslayer ...
Your total damage vs another player was 322. With 13 points in Giantslayer ...
- Sat Mar 21, 2026 11:44 pm
- Forum: General Discussion
- Topic: Buff/Debuff stacking?
- Replies: 10
- Views: 2220
Re: Buff/Debuff stacking?
Still cant find the patch but I found how it use to work
[MAX (Ability / Potion) ]
+
[MAX (Morale)]
+
[SUM (Tactic)]
+
[SUM (Career Mechanic, Heaven's Blade, Daemonic Armor, Flak Jacket)]
So tactics stacked which made that zealot armor buff tactic hugely OP. Potions actually didnt stack ...
- Fri Feb 27, 2026 7:05 pm
- Forum: General Discussion
- Topic: WE and WHs changes made the game booring any fixes?
- Replies: 306
- Views: 69139
Re: WE and WHs changes made the game booring any fixes?
Bonus round
1.4.8 Flanking
https://war-abilityviewer.dalen.io/ability/523, pick 1.4.8 data (you might have to pick 1.4.8 first and then search for the tactic).
This ability has two checks and will trigger if one of them is met:
You're to the side or behind the target ("TargetBackSide (0, 0 ...
1.4.8 Flanking
https://war-abilityviewer.dalen.io/ability/523, pick 1.4.8 data (you might have to pick 1.4.8 first and then search for the tactic).
This ability has two checks and will trigger if one of them is met:
You're to the side or behind the target ("TargetBackSide (0, 0 ...
- Fri Feb 27, 2026 6:41 pm
- Forum: General Discussion
- Topic: WE and WHs changes made the game booring any fixes?
- Replies: 306
- Views: 69139
Re: WE and WHs changes made the game booring any fixes?
The 1.4.8 abilities can be viewed on Dalen's thingy here: https://war-abilityviewer.dalen.io/. When checking the triggers/requirements on Dalen's site you have to pay close attention to the purple boxes at the end of the line that say "AND" or "OR" as that's the logic that determines whether the ...
- Thu Feb 26, 2026 3:47 pm
- Forum: General Discussion
- Topic: Pounce Bug?
- Replies: 5
- Views: 1953
Re: Pounce Bug?
Not sure if OP is having a specific bug but just to comment on how pounces work in general: there is a special command the server says to the client for forced moves such as pulls, pounces and catapults (like the Orcapult). All 3 are implemented using the same type of forced movement.
Assuming you ...
Assuming you ...
- Thu Sep 11, 2025 8:13 pm
- Forum: Development Discussions
- Topic: [PTS] Patch Notes 07/09/2025
- Replies: 179
- Views: 80409
Re: [PTS] Patch Notes 07/09/2025
Small PTS update: https://www.returnofreckoning.com/forum/viewtopic.php?t=59405#p582940
- Squig Armor: Strength, Toughness and Wounds gained reduced from 120 to 100.
Just wondering why it's using the AoE buff values when Squig Armor is a single target (self) buff? Same question goes for some ...
- Wed Sep 10, 2025 10:18 pm
- Forum: Development Discussions
- Topic: [PTS] Patch Notes 07/09/2025
- Replies: 179
- Views: 80409
Re: [PTS] Patch Notes 07/09/2025
I read the patch notes. Again is this really needed? Is there a fundamental issue here? Do aoe buffs/debuffs NEED to be dampened and ST buffs/debuffs NEED to be raised? Or is it fine where it is. It's been like this from the beginning, so why change it? Just because you can?
I guess what I am ...



