Search found 83 matches

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by dalen
Sun Sep 08, 2019 7:56 pm
Forum: Dark Elves
Topic: [DoK] Pillage Essence
Replies: 2
Views: 247

Re: [DoK] Pillage Essence

It is just the 45 SE it builds according to tooltip, which is more than the 25-30 most other abilities give.
by dalen
Fri Jul 05, 2019 9:50 am
Forum: General Discussion
Topic: BS Cape appearance
Replies: 63
Views: 3944

Re: BS Cape appearance

i'm curious if this is ror artist's work. We know the theory to make cloak appearance, but as any animated body part, the tool part is actually missing. So answer to your question is no. Can you make new re-textures of existing cloak models? Especially for cloaks it seems a lot could be made with j...
by dalen
Fri Jul 05, 2019 6:56 am
Forum: General Discussion
Topic: 60lvl cape worse than a 37lvl cape?
Replies: 49
Views: 3164

Re: 60lvl cape worse than a 37lvl cape?

Bloodlord cape is fine. Sentinel cape has the stats of what should be a level 100 cloak. Sentinel cloak needs 23 stats removed. Nerf inc. While at it, could you fix the vendor cost of those blue sentinel items? At the moment they give around 27 silver, while green precursor items give around 74 sil...
by dalen
Thu Jul 04, 2019 7:42 am
Forum: General Discussion
Topic: 60lvl cape worse than a 37lvl cape?
Replies: 49
Views: 3164

Re: 66lvl cape worse than a 37lvl cape?

One more set bonus ~= 60-70 stat points, so if you include that the Bloodlord Cape is clearly better.
by dalen
Mon Jul 01, 2019 10:46 am
Forum: General Discussion
Topic: Siege should damage structures
Replies: 21
Views: 1266

Re: Siege should damage structures

Could possibly add siege towers to RvR instead. They actually have models in game and wouldn't be that different to rams/cannons in regards to towing them around, so likely a lot easier to add. I mean, they could become available at keep rank 4 or something. There are only O&G towers as far as I re...
by dalen
Mon Jul 01, 2019 9:31 am
Forum: General Discussion
Topic: Siege should damage structures
Replies: 21
Views: 1266

Re: Siege should damage structures

Could possibly add siege towers to RvR instead. They actually have models in game and wouldn't be that different to rams/cannons in regards to towing them around, so likely a lot easier to add.

I mean, they could become available at keep rank 4 or something.
by dalen
Sun Jun 30, 2019 12:12 pm
Forum: Suggestions & Feedback
Topic: Reikland Factory 4th Flag Feedback Thread.
Replies: 81
Views: 4992

Re: Reikland Factory 4th Flag Feedback Thread.

It would be nice to move the order quest giver as well to the new spawn point so you can take the quest before the scenario starts instead of during the scenario. In regards to the new BO I think most of the fights there end up pretty crappy with a tank sitting on the flag healed by a healer standin...
by dalen
Wed Jun 26, 2019 11:01 pm
Forum: General Discussion
Topic: Alt-aholics
Replies: 17
Views: 1376

Re: Alt-aholics

Also have 12 lvl 40s with varying RRs.
Learned a bit about various classes in the process at least :)
by dalen
Wed Jun 26, 2019 8:39 pm
Forum: General Discussion
Topic: Max resolution for play
Replies: 4
Views: 513

Re: Max resolution for play

I run it at 3440x1440 on an ultrawide monitor, works well.
by dalen
Tue Jun 25, 2019 7:39 am
Forum: Destruction
Topic: bloodlord set DOK
Replies: 12
Views: 994

Re: bloodlord set DOK

WHy do you think it is bad tho? Seems pretty god damn good with armour debuff. Basically, 5pc Oppressor + 2pc Sentinel (with sentinel ring) +3pc Beastlord + 2pc Genesis will give you better stats than 7pc Bloodlord + 4pc Genesis. 7pc Bloodlord can't really be combined with any Sentinel or Beastlord...