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by Tesq
Thu Mar 12, 2026 4:59 am
Forum: Technical Support Center
Topic: World Server Disconnect
Replies: 4
Views: 1470

Re: World Server Disconnect

if you expirience soft disconnection you could try TCP optimizer: https://www.speedguide.net/downloads.php

in the "advanced setting tab" the last setting in right corner called "tcp timed wait delay" set to 30 helped me in teh past to fix the problem on windows.

generaly speaking you may want to ...
by Tesq
Thu Mar 12, 2026 4:52 am
Forum: Suggestions & Feedback
Topic: CHOSEN Touch of Palsy NERF
Replies: 15
Views: 2414

Re: CHOSEN Touch of Palsy NERF

touch of palsy has been specifically changed to not scale with strength because it was doing more dmg than WH version so lose all hope xD
by Tesq
Wed Mar 11, 2026 6:48 pm
Forum: Suggestions & Feedback
Topic: Why SnB WP feels unplayable
Replies: 59
Views: 16923

Re: Why SnB WP feels unplayable

Just giving my two cent, but the approach of the shield dok/wp was wrong from the beginning. From early discussion it was clear that to play into a oRVR enviroment, pre-shield, you were required to play aoe detaunt and, at the time, you could had it up 100% of the time. By requiring you to hit in ...
by Tesq
Sun Mar 08, 2026 3:00 am
Forum: Suggestions & Feedback
Topic: Upcoming Stuck + Terrain Improvements
Replies: 39
Views: 16396

Re: Upcoming Stuck + Terrain Improvements


finally the chillwind spot is fixed..

the most obvious suggestion is to remove collision from boxes. i've been told by a dev this is impossible because it would make them un-interactable and honestly that seems fine just stop them from dropping off kills at this point.

maybe there can be a fix ...
by Tesq
Mon Apr 21, 2025 8:57 am
Forum: Addons
Topic: [ADDON] GuardPack 1.7b
Replies: 109
Views: 377462

Re: [ADDON] GuardPack 1.7b



I don't get the settings commands to work. Any help? With the new Zealot changes I have now a guard line to my rituals constantly which is annoying af. At least I'd like to remove the icon and the name for this outgoing "guard". What would be the command?


/script LibGuard.UsePet = false ...
by Tesq
Mon Apr 21, 2025 8:53 am
Forum: General Discussion
Topic: Ini debuff stacking rule
Replies: 6
Views: 4774

Re: Ini debuff stacking rule



previously it was 120 from sm stats steal + 80 from sw tactic for a max of 200, now if they still stack it has been increased to 240....

which mean that min ini stats on destru to not explode under dobule debuff is 335 (from previously 295).


Even if it stacks, which idk if it does ...
by Tesq
Mon Apr 21, 2025 8:51 am
Forum: Addons
Topic: [ADDON] GuardPack 1.7b
Replies: 109
Views: 377462

Re: [ADDON] GuardPack 1.7b



any chace in future we can manually off set the middle distance between you and the target to make the guard line curve-ish? i know i alredy asked in past but since you made a off set command... The idea it's as always to have something more 3d ish even if it's not real 3d like this one

https ...
by Tesq
Mon Apr 21, 2025 1:08 am
Forum: Empire
Topic: Kotbs Arcing Swing suggestion and about 2h spec
Replies: 145
Views: 152864

Re: Kotbs Arcing Swing suggestion and about 2h spec

Season 1
Chosen: we want a fix to oppression so that it's a reliable panic button that it's either undefatable or cant be shatter. And it make sense if you compare ib and kobs dmg reduction, classes with who chosen is cross mirrored. Also rampage is overpowered and it melt our front line

Dev: now ...
by Tesq
Sun Apr 20, 2025 11:27 pm
Forum: General Discussion
Topic: Ini debuff stacking rule
Replies: 6
Views: 4774

Re: Ini debuff stacking rule



what's the currently status of ini debuff stacking rule? does sw 120 debuff stack with the sm one after the last major skill rewamp? if so i think it should be warn about in the wiki pages as i say the max debuff is 120.



Buffs/debuffs from abilities don't stack with similar buffs/debuffs ...
by Tesq
Sun Apr 20, 2025 10:18 pm
Forum: Addons
Topic: [ADDON] GuardPack 1.7b
Replies: 109
Views: 377462

Re: [ADDON] GuardPack 1.7b

any chace in future we can manually off set the middle distance between you and the target to make the guard line curve-ish? i know i alredy asked in past but since you made a off set command... The idea it's as always to have something more 3d ish even if it's not real 3d like this one

https ...