Search found 641 matches
- Fri Aug 22, 2025 1:17 pm
- Forum: Suggestions & Feedback
- Topic: Degradation of average player skill: why the Scenario system rework is urgently needed
- Replies: 107
- Views: 9703
Re: Degradation of average player skill: why the Scenario system rework is urgently needed
Those premades (like the one you were in) ALMOSt never fight each other. Why not fill scenario queues with premade groups on both sides instead of splitting them up and filling the other side with pugs.
I mean how many times has someone queued up solo and get all dps / tanks with no heals, so ...
- Fri Aug 22, 2025 12:58 pm
- Forum: Suggestions & Feedback
- Topic: Degradation of average player skill: why the Scenario system rework is urgently needed
- Replies: 107
- Views: 9703
Re: Degradation of average player skill: why the Scenario system rework is urgently needed
For an average player, discordant scenes are not much better than premade sc these days. Because of low pop, you often get 3-6 players per side. With such low numbers, a single BiS player can wreck **** on his lower-geared opponents, essentially being a 1-man premade. So casual people don't want ...
- Fri Aug 22, 2025 11:22 am
- Forum: Suggestions & Feedback
- Topic: Degradation of average player skill: why the Scenario system rework is urgently needed
- Replies: 107
- Views: 9703
Re: Degradation of average player skill: why the Scenario system rework is urgently needed
The problem with premades is that before all ill changes to scen map layout you could try to fight them even if that means sitting near guards. But there is active gameplay, some ppl could even learn something (punting enemy dps into the guards for example, xgroup healing and so on) nowadays wuth ...
- Fri Aug 22, 2025 11:05 am
- Forum: Suggestions & Feedback
- Topic: Degradation of average player skill: why the Scenario system rework is urgently needed
- Replies: 107
- Views: 9703
Re: Degradation of average player skill: why the Scenario system rework is urgently needed
To the rest of you, can you please explain to me the logic behind how a separation would improve player skill?
We're talking about a slice of the game where detaunt is more or less seen as a "wasted cd", individuals stack parry, regen and slot riposte, guard doesn't exist, punt extension talent is ...
- Fri Aug 22, 2025 9:46 am
- Forum: Suggestions & Feedback
- Topic: Degradation of average player skill: why the Scenario system rework is urgently needed
- Replies: 107
- Views: 9703
Re: Degradation of average player skill: why the Scenario system rework is urgently needed
It might be true that I never encountered a full fleshed out premade - but that's clearly not needed to beat a group of solo queuing people. I can tell you one thing: If you make SCs only premade they will just die - like you said there are not enough people queueing for that - and probably one ...
- Fri Aug 22, 2025 9:32 am
- Forum: General Discussion
- Topic: Is it too late to change the Discordant soloQ mindset?
- Replies: 17
- Views: 2654
Re: Is it too late to change the Discordant soloQ mindset?
Very great post.
Also i do support small&simple steps like Culexus describes, they may not seem like a proper fix but imo definitely steps into proper direction. If system would beforehand provide information about the risks, it may make some newcomers think twice.
Also, as i see the answer to a ...
Also i do support small&simple steps like Culexus describes, they may not seem like a proper fix but imo definitely steps into proper direction. If system would beforehand provide information about the risks, it may make some newcomers think twice.
Also, as i see the answer to a ...
- Fri Aug 22, 2025 8:27 am
- Forum: Suggestions & Feedback
- Topic: Alternate LV set for tanks that don't use weapon skill
- Replies: 30
- Views: 2834
Re: Alternate LV set for tanks that don't use weapon skill
Maybe we should add WS to the sets of bright wizards right so that when the witch elves are hitting them they'll do more dmg with their staff melee attack?
It's a wasted stat for chosen and swordmaster and no other classes are in this situation, please powers that be, replace the weapon skill ...
- Wed Aug 20, 2025 10:56 pm
- Forum: Suggestions & Feedback
- Topic: Degradation of average player skill: why the Scenario system rework is urgently needed
- Replies: 107
- Views: 9703
Re: Degradation of average player skill: why the Scenario system rework is urgently needed
Ah yes, premade is only the old ranked groups. None of the /5 groups count. And we get it, you hate solo Qs -- as demonstrated by your countless posts.
My countless posts are actually describe how i solo q myself and how casual im. So once again im mistaken for elitist. So nah, i dont hate solo ...
- Wed Aug 20, 2025 10:07 pm
- Forum: Suggestions & Feedback
- Topic: Degradation of average player skill: why the Scenario system rework is urgently needed
- Replies: 107
- Views: 9703
Re: Degradation of average player skill: why the Scenario system rework is urgently needed
By solo, I mean players that don't play with others as part of a coordinated group and/or have little to no social connections within the game. Solo roaming is it's own thing, with good solo roamers not usually being solo players. The solo player mentality that's taken over the server, and MMOs in ...
- Wed Aug 20, 2025 10:06 pm
- Forum: Suggestions & Feedback
- Topic: Degradation of average player skill: why the Scenario system rework is urgently needed
- Replies: 107
- Views: 9703
Re: Degradation of average player skill: why the Scenario system rework is urgently needed
So you are saying all competitive games not queuing premades into solo players are wrong? Even the pug premades build a decent composition with geared players with higher RR. Queues need to be seperated - if then premades are empty because people only enjoyed steamrolling pugs - well then so be it ...