Search found 117 matches
- Mon Nov 04, 2019 8:34 am
- Forum: News
- Topic: Few infos about event's end and fort test.
- Replies: 34
- Views: 2384
Generally speaking fort changes are fine, except few things: 1. No rewards at all. Needs to be fixed asap, its frustrating. 2. Lowbies. There should stay 40/40 requirement. Im pretty sure there are very low amount of active accounts with all chars lesser than that (mostly people have at least one of...
- Sat Oct 05, 2019 6:53 am
- Forum: Addons
- Topic: [ADDON] DeathBlow 2.0 Update 05/8/2016
- Replies: 111
- Views: 27703
After fort i had a crash yesterday while i been respecing mastery at altdorf. Once i logged back i join sc in a group. Being there i accidentally noticed i lost all my data from 2016 year. Somehow .lua file got totally overwritten, i wasnt doing any manipulations with ui like at all tho. Mystery? Oh...
Nobody sane in any kind of somewhat competitive gameplay would ever spec that way.
I wish those who complain so much about rampage would actually just go and try it all out themselves. Evaluate increase of pressure they say it gives, try to actually fire it off in proper moment... And what is most important thinktank which tactic to slot out for power thru (may i remind you that r...
- Fri Apr 26, 2019 7:18 am
- Forum: General Discussion
- Topic: which tank is better for 1vsX ?
- Replies: 23
- Views: 2837
You can do snb regen build on ib with sentinel chest, some fleshrender and sc weapons with regen, add gnm on top of that and kite people to death. To kill anything 1v3+ would require you much skill, perfect timing and ideal rotation. Vs equal skilled players there is no chance you manage to win. Don...
- Fri Apr 05, 2019 3:13 pm
- Forum: Suggestions & Feedback
- Topic: Feedback on Gunbad drops
- Replies: 29
- Views: 2657
We can look at tank contrib Thanks mate. Tbh, you should just make it 100% ramdom in dungeon. Its not like people can slack anyway without getting booted from group. Would fix both tank and healer at once. Ok, done for dungeons. Would it affect ch22 PQs as well? And have to agree with Aurandilaz, n...
As you tested on IB, i tell from IB PoV SnB tank need to spent 20 points into reflexes thus getting way more avoidance than 2h (not doing it means playing it wrong or being super low RR). 2h spend those 20 points you speak of into Futule Strike to reduce his chance of getting crit hits (due to gear ...
I strongly do not understand what do you mean then say "DPS tank"?! Those 1,5 people who slot FO and suicide into blob alone? cmon its just ridicioulos... There are no "DPS" tanks around (not counting some newbies not familiar with game mechanics). What Yali's post proves that guard change has no re...