Search found 134 matches

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by Wuhh
Thu May 28, 2020 2:32 am
Forum: Off Topic
Topic: [RL]Will melee weapons ever return to active military use.
Replies: 7
Views: 909

Re: [RL]Will melee weapons ever return to active military use.

https://en.wikipedia.org/wiki/Big_Giant_Swords

one day this guy will be a main supplier of infantry weapons... with such a future coming to fruition, I hope
by Wuhh
Fri May 15, 2020 7:51 pm
Forum: Game support
Topic: Guild name issue after a long time being inactive
Replies: 5
Views: 572

Re: Guild name issue after a long time being inactive

guild renaming is possible. I had a former staff member do it for me, twice, took them minutes.

maybe LNM is taken. but L N M isn't. surely a suitably authorised staff member can do that?
by Wuhh
Thu May 14, 2020 3:27 pm
Forum: General Discussion
Topic: FORTS should be disabled
Replies: 9
Views: 1277

Re: FORTS should be disabled

Forts, for me, are an integral part of the campaign, and I was very disappointed when they were taken out of the live campaign system. I don't have an answer to the natural way they play out given what you have mentioned and more. But removing them, to me, would significantly destroy the flow of a c...
by Wuhh
Tue Apr 28, 2020 12:01 am
Forum: Addons
Topic: Enemy addon cant join intercoms
Replies: 6
Views: 882

Re: Enemy addon cant join intercoms

the channels they use are not activated

edit - iirc
by Wuhh
Sun Mar 29, 2020 9:00 pm
Forum: Technical support
Topic: audio scratching
Replies: 3
Views: 240

Re: audio scratching

could be the audio.myp file needs replacing. I did a quick search on forum and couldn't find the post, but it is there somewhere
by Wuhh
Mon Jan 27, 2020 11:55 am
Forum: Greenskins
Topic: BIS for 2H and 2WF Choppa?
Replies: 13
Views: 2126

Re: BIS for 2H and 2WF Choppa?

why is 2h a meme spec?

Can do in/out heal debuff, and add5sec CD to abilitites. it nukes healers, and really upsets dps rotations.

What's so bad about 2h spec?
by Wuhh
Tue Dec 31, 2019 5:49 am
Forum: Development
Topic: New xRealm Lockout
Replies: 165
Views: 18320

Re: New xRealm Lockout

and now my 4hr lockout from when I last posted turned into 43seconds at last count. something is definitely screwy about the timers and how they calculate

e2a now it says 4minutes, after restarting client. I guess my feedback here is done.
by Wuhh
Tue Dec 31, 2019 4:45 am
Forum: Development
Topic: New xRealm Lockout
Replies: 165
Views: 18320

Re: New xRealm Lockout

I said 90 mins, because that is what my game was telling me. why else would I say that??

now I play destroy and get a 4h lockout.
by Wuhh
Mon Dec 30, 2019 10:04 pm
Forum: Development
Topic: New xRealm Lockout
Replies: 165
Views: 18320

Re: New xRealm Lockout

yes to say again - make the timer trigger on entering and active orvr lake. just logging in and standing in a wc while I did some order side guild admin got me the lockout - for 68mins when I logged back out.... then when I saw this and logged another order toon I might be bothered to play, it reset...
by Wuhh
Mon Dec 16, 2019 12:44 am
Forum: Development
Topic: City Siege Test 15/12/2019
Replies: 35
Views: 7079

Re: City Siege Test 15/12/2019

City instance 4 Destro won