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by Ekundu01
Mon Jan 18, 2021 3:42 pm
Forum: Suggestions & Feedback
Topic: Engi could use some more tools.
Replies: 12
Views: 831

Engi could use some more tools.

Since the changes to Squig Herder and all the utility and now damage they have at range or melee I figured it couldn't hurt to ask for more usefulness on other classes. If they can have it all then why not another class as well. Engie could use some more tools so here we go. :lol: First change would...
by Ekundu01
Thu Jan 14, 2021 6:28 pm
Forum: Suggestions & Feedback
Topic: [SH] Ranged knock down has to go
Replies: 195
Views: 9009

Re: [SH] Ranged knock down has to go

Technically destro has more ranged KD than order does now 2 of them being on the mara one on disrupt 100 foot range single target and the other is Cone aoe. So Destro has more Ranged KD than order now :o

Maybe order needs the cone aoe KD the mara has, maybe give it to the WH. :lol:
by Ekundu01
Thu Jan 14, 2021 6:01 pm
Forum: Suggestions & Feedback
Topic: [SH] Ranged knock down has to go
Replies: 195
Views: 9009

Re: [SH] Ranged knock down has to go

SH already gets 2 core KDs one from meatball and the other on the basic squig and now has a 3rd from range and on the move, and technically the basic squig kd can be considered range if you send the pet out first to knock someone down. Other than a few tanks every class that has access to a KD have...
by Ekundu01
Thu Jan 14, 2021 5:29 pm
Forum: Suggestions & Feedback
Topic: [SH] Ranged knock down has to go
Replies: 195
Views: 9009

Re: [SH] Ranged knock down has to go

SH already gets 2 core KDs one from meatball and the other on the basic squig and now has a 3rd from range and on the move, and technically the basic squig kd can be considered range if you send the pet out first to knock someone down. Other than a few tanks every class that has access to a KD have ...
by Ekundu01
Wed Jan 13, 2021 8:31 pm
Forum: General Discussion
Topic: Gear/Talis/Weapon/Pots lock for ranked
Replies: 13
Views: 666

Re: Gear/Talis/Weapon/Pots lock for ranked

Maybe the guy was a returning player that didn't know about ranked and was just doing the que all button. There is nothing in the game that says hey are you sure you want to que for this mode your gear is kinda trash for this mode? On the other hand some players see the ranked gear and could use it ...
by Ekundu01
Wed Jan 13, 2021 5:28 pm
Forum: Balance Proposals
Topic: WH Group/WB Role Proposal.
Replies: 0
Views: 192

WH Group/WB Role Proposal.

This is a different approach to giving Witch Hunter a viable role in the group/wb setting. The aoe on the WH is really minimal so most are looked over especially for cities. Instead of giving more aoe to the class I propose we give some group utility to the WH. With some work some of this could also...
by Ekundu01
Wed Dec 09, 2020 5:25 pm
Forum: Changelogs
Topic: Patch Notes 09/12/2020
Replies: 124
Views: 22111

Re: Patch Notes 09/12/2020

https://www.returnofreckoning.com/forum/styles/dawar/theme/images/patchnotes/careers/4.png Balance Changes - Quick Reloader: The effect of this tactic is changed to "The cast times of all your abilities in the Path of the Rifleman are reduced by 25%." Not really understanding why this was changed. ...
by Ekundu01
Thu Dec 03, 2020 9:15 pm
Forum: Empire
Topic: [WP DPS] Bludgeon posible change (poll)
Replies: 48
Views: 3275

Re: [WP DPS] Bludgeon posible change (poll)

I would say for bludgeon tie something with Great weapon to it as an option similar to Grace of Sigmar making Divine strike hit more targets if you have a shield. Maybe have the base damage it has now so it can still be used by grace if they want but if you have a Great weapon equipped it hits 1 add...
by Ekundu01
Thu Dec 03, 2020 6:02 pm
Forum: Changelogs
Topic: Patch Notes 03/12/2020
Replies: 195
Views: 14461

Re: Patch Notes 03/12/2020

Imagine having your "stance" (pet) get melted in seconds in enemy aoe during keep and fort sieges and thus your "class mechanic" gets disabled for a long time. Yes, even your new and shiny super OP, overbuffed, nerf immediately 15ft OMG gas squig.. Welcome to the struggle that all Engie and Magus p...
by Ekundu01
Tue Dec 01, 2020 4:01 pm
Forum: Greenskins
Topic: SH: Checking if in Squig Armor in Nerfed Buttons?
Replies: 4
Views: 637

Re: SH: Checking if in Squig Armor in Nerfed Buttons?

Anyone know how to do this? It doesn't seem to work. I just want 'Ard Nogging to only be available in Squig Armor, otherwise it goes Plink or Run N Shoot depending on range. If you are setting up the button just put Ard Noggin first, Run N shoot next, and plink last. It never stop as 'Ard Noggi unl...