Search found 189 matches
- Fri Jun 12, 2026 9:34 pm
- Forum: Chaos
- Topic: Is Blue Horror bugged?
- Replies: 2
- Views: 7521
- Thu Jun 11, 2026 9:56 pm
- Forum: Chaos
- Topic: Is Blue Horror bugged?
- Replies: 2
- Views: 7521
Is Blue Horror bugged?
Hi
I’m wondering if Blue Horror might currently be bugged.
When I summon it, it doesn’t seem to cast any of its assigned abilities. Instead, it only performs basic single-target attacks.
I’ve tried checking the pet abilities, but from what I can see, none of the expected Blue Horror spells are ...
I’m wondering if Blue Horror might currently be bugged.
When I summon it, it doesn’t seem to cast any of its assigned abilities. Instead, it only performs basic single-target attacks.
I’ve tried checking the pet abilities, but from what I can see, none of the expected Blue Horror spells are ...
- Thu Jun 11, 2026 3:13 pm
- Forum: General Discussion
- Topic: What is your favorite tank, and why?
- Replies: 11
- Views: 10900
Re: What is your favorite tank, and why?
Do you think 2H tank is still a realistic option nowadays, considering how massive the blobs are on the maps? It feels like this kind of gameplay heavily limits every tank option that isn’t SnB.
- Sat Jun 06, 2026 8:38 pm
- Forum: General Discussion
- Topic: WAAAGH… RIP.
- Replies: 48
- Views: 14704
Re: WAAAGH… RIP.
If I had to pick a top 3, I wouldn’t jump straight into “nerf the blob”. To me, the blob is mostly a symptom of a system that too often rewards density, easy farming, and “follow the crown”.
1. Make the campaign matter again.
And this is not an idea coming out of nowhere: it lines up directly with ...
1. Make the campaign matter again.
And this is not an idea coming out of nowhere: it lines up directly with ...
- Sat Jun 06, 2026 8:18 pm
- Forum: General Discussion
- Topic: WAAAGH… RIP.
- Replies: 48
- Views: 14704
Re: WAAAGH… RIP.
Take these two scenarios:
That in my eyes fully lands in the hands of the Devs (as they clearly havnt listened to rvr feedback yet from the community)
Yes, in the end, only the devs can decide and act.
But we can help them by making the issue easier to read and understand. The more clear ...
- Fri Jun 05, 2026 10:54 pm
- Forum: General Discussion
- Topic: WAAAGH… RIP.
- Replies: 48
- Views: 14704
Re: WAAAGH… RIP.
I think we’re starting to move away from the topic of “blob gameplay in RvR” and into the mini-game of “who has the biggest ego on the forum”.
The original point was not to say:
This realm is bad,
This warband is abusing something,
or small-scale players are just crying.
The real topic is more ...
The original point was not to say:
This realm is bad,
This warband is abusing something,
or small-scale players are just crying.
The real topic is more ...
- Fri Jun 05, 2026 10:19 am
- Forum: General Discussion
- Topic: WAAAGH… RIP.
- Replies: 48
- Views: 14704
Re: WAAAGH… RIP.
What is tiring in this kind of discussion is pointing out certain things and immediately being labelled as a whiner.
Pointing out a problem does not necessarily mean complaining. You can deeply love this game, have played it for more than ten years, recognize all the work that has been done on it ...
Pointing out a problem does not necessarily mean complaining. You can deeply love this game, have played it for more than ten years, recognize all the work that has been done on it ...
- Thu Jun 04, 2026 4:46 pm
- Forum: General Discussion
- Topic: WAAAGH… RIP.
- Replies: 48
- Views: 14704
Re: WAAAGH… RIP.
Yes, some players probably use “blob” as an easy excuse after a loss.
Yes, some leaders sometimes prefer to explain a defeat by saying the enemy had more numbers, rather than admitting bad positioning, poor coordination, a bad engage, poor morale usage, or simply a difference in skill level.
That ...
Yes, some leaders sometimes prefer to explain a defeat by saying the enemy had more numbers, rather than admitting bad positioning, poor coordination, a bad engage, poor morale usage, or simply a difference in skill level.
That ...
- Thu Jun 04, 2026 2:12 pm
- Forum: General Discussion
- Topic: WAAAGH… RIP.
- Replies: 48
- Views: 14704
Re: WAAAGH… RIP.
I think this misses the point.
Nobody is saying that large fights should not exist. Nobody is saying that warbands should not group up. Nobody is asking for RvR to become only small-scale or 6-man gameplay.
The issue is not massive fights exist.
The issue is when permanent blob gameplay becomes the ...
Nobody is saying that large fights should not exist. Nobody is saying that warbands should not group up. Nobody is asking for RvR to become only small-scale or 6-man gameplay.
The issue is not massive fights exist.
The issue is when permanent blob gameplay becomes the ...
- Wed Jun 03, 2026 9:20 pm
- Forum: General Discussion
- Topic: WAAAGH… RIP.
- Replies: 48
- Views: 14704
WAAAGH… RIP.
I’m going to speak like a tired old soldier, because that’s kind of what many of us are becoming after watching the same things happen night after night.
We knew a living RvR.
A real one.
Fights where positioning mattered.
Welltimed pushes.
Clean disengages.
Mistakes being punished.
Flanks that ...
We knew a living RvR.
A real one.
Fights where positioning mattered.
Welltimed pushes.
Clean disengages.
Mistakes being punished.
Flanks that ...



