Sac Stab was nerfed because... Well, we are all trying to figure that out.
Stealth was nerfed because players have escape tools but they dont know how to use them. So they nerf the the stealth.
Nothing was justified, though they said it was because they want 6 man and up play groups. Yet none of ...
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- Sun Aug 23, 2026 2:04 pm
- Forum: Suggestions & Feedback
- Topic: Can you please make
- Replies: 14
- Views: 2091
- Wed Aug 19, 2026 2:40 pm
- Forum: General Discussion
- Topic: Devs are killing soloing
- Replies: 67
- Views: 8126
Re: Devs are killing soloing
In the last patch they did say the game is for 6man grps and up. Yes, it disenfranchises smaller groups but that is not their vision. Now, if this was completely true, healers would not be as strong as they are, nor would they need so many escape tools. Its group synergy, right Devs???
Strong ...
- Wed Aug 19, 2026 2:20 pm
- Forum: General Discussion
- Topic: Devs are killing soloing
- Replies: 67
- Views: 8126
Re: Devs are killing soloing
In the last patch they did say the game is for 6man grps and up. Yes, it disenfranchises smaller groups but that is not their vision. Now, if this was completely true, healers would not be as strong as they are, nor would they need so many escape tools. Its group synergy, right Devs???
- Wed Aug 19, 2026 2:14 pm
- Forum: New Player Toolkit
- Topic: Best class to lead warbands?
- Replies: 11
- Views: 1681
Re: Best class to lead warbands?
Engi. No channel for landmine so it's an insta stagger.
Same could be said for Magus.
Warband the runs through the front line and decimates the squishies.
Same could be said for Magus.
Warband the runs through the front line and decimates the squishies.
- Wed Aug 19, 2026 2:10 pm
- Forum: General Discussion
- Topic: Proposed WH changes
- Replies: 78
- Views: 22963
Re: Proposed WH changes
Stealth for both WH and WE was completely fare with the chance to see them in stealth and the draining of AP. The two additions, being hit ten times, 30 seconds only with a 30 second cooldown was just vindictive and did not help the 6 man or warband.
Warbands are aoe machines and this prevents ...
Warbands are aoe machines and this prevents ...
- Sun Aug 16, 2026 6:59 pm
- Forum: General Discussion
- Topic: Dps healers in Scenarios
- Replies: 37
- Views: 6517
Re: Dps healers in Scenarios
Some trick the system by coming as a healer, then switch to dps.
- Sun Aug 16, 2026 4:12 am
- Forum: General Discussion
- Topic: Goodbye Stealth
- Replies: 55
- Views: 11249
Re: Goodbye Stealth
Isn't that what you're doing by playing an overpowered class?
A class that hits the same if not less tha ln all other mdps. A class that has at least 1k less armor than all other mdps, less WH. So no. I've accepted the nerfs to all our dps. The stealth time is ridiculous.
Assault SW ...
- Sun Aug 16, 2026 4:11 am
- Forum: General Discussion
- Topic: The Lamentations of a Shadow Warrior
- Replies: 20
- Views: 3017
Re: The Lamentations of a Shadow Warrior
SWs are fine. They have great getaway tools in the right hands. Their damage is on par with rSH. Yet their melee st is way better that mSH.
- Sun Aug 09, 2026 3:14 am
- Forum: Suggestions & Feedback
- Topic: WE/WH stealth limits.
- Replies: 28
- Views: 4549
Re: WE/WH stealth limits.
You were calling for squig pets to get a 30 second cooldown as if that would be some type of fair compensation/punishment. However, by default Squig pets already have a 30 second cooldown.
I wasn't being literal. SMH.
:lol:
Man GMs really ought to check the IP history of this ...
- Sun Aug 09, 2026 3:11 am
- Forum: General Discussion
- Topic: Goodbye Stealth
- Replies: 55
- Views: 11249
Re: Goodbye Stealth
Stealth is toxic to play against. It's bad for the health of the game, and bad for new player retention. Nerfing stealth is the best thing they could have done. Now they just need to nerf DPS healers and solo will be fun again.
So you need the Devs to help you win?
Isn't that what you're ...



