Search found 48 matches
- Sat Sep 06, 2025 11:46 am
- Forum: High Elves
- Topic: What Makes WL so OP?
- Replies: 26
- Views: 5580
Re: What Makes WL so OP?
I'll add some more reasons as to why for OP:
Burst Damage & Armor
- Medium armor DPS (current meta) with the highest frontloaded single target burst in the game.
- Extremely high frontloaded AoE burst (channel + high armor penetration).
- Basically 0 setup time for burst – unlike most other ...
- Thu Sep 04, 2025 9:10 am
- Forum: High Elves
- Topic: What Makes WL so OP?
- Replies: 26
- Views: 5580
Re: What Makes WL so OP?
I'll add some more reasons as to why for OP:
Burst Damage & Armor
- Medium armor DPS (current meta) with the highest frontloaded single target burst in the game.
- Extremely high frontloaded AoE burst (channel + high armor penetration).
- Basically 0 setup time for burst – unlike most other ...
Burst Damage & Armor
- Medium armor DPS (current meta) with the highest frontloaded single target burst in the game.
- Extremely high frontloaded AoE burst (channel + high armor penetration).
- Basically 0 setup time for burst – unlike most other ...
- Mon Aug 18, 2025 12:30 pm
- Forum: Chaos
- Topic: [Mara] Current state of the class?
- Replies: 45
- Views: 6267
Re: [Mara] Current state of the class?
My brutality arm almost fell into my coffee from laughing at this take. You are talking about "skill issues" in a few posts before this. Go figure...wildwindblows wrote: Mon Aug 18, 2025 6:38 am ST mara is not a dps class. İt is support class with tones of debuffs. İf you wanna play dps, pick witch elf or choppa.
- Thu Aug 14, 2025 11:16 am
- Forum: General Discussion
- Topic: Raidframe frustrations regarding distance and LOS as a healer
- Replies: 5
- Views: 758
Re: Raidframe frustrations regarding distance and LOS as a healer
What you are describing sounds like the typical enemy unit frame bug when one or several people in that warband are in a different zone.
The enemy unit frames tend to bug out like you described when not everybody in the group / warband is in the same zone.
The enemy unit frames tend to bug out like you described when not everybody in the group / warband is in the same zone.
- Sat Jun 14, 2025 10:56 pm
- Forum: Suggestions & Feedback
- Topic: Scenario rework suggestions
- Replies: 57
- Views: 12826
Re: Scenario rework suggestions
Force 6 man groups into v6. no more dodging, no more pug farming.
0 IQ gameplay by most groups who strictly fight If they have a clear advantage.
I know it won’t happen because shitters are against it as you can see from discussions in the ranked discord but one can dream.
0 IQ gameplay by most groups who strictly fight If they have a clear advantage.
I know it won’t happen because shitters are against it as you can see from discussions in the ranked discord but one can dream.
- Fri May 30, 2025 8:00 pm
- Forum: Suggestions & Feedback
- Topic: Guard ability suggestion
- Replies: 79
- Views: 46449
Re: Guard ability suggestion
A new forum troll has arrived
i'm not new, I've been here since 2015 and I'm tired of the wrong balance in the game and I'm writing as my last breath if there are no positive changes I will one day delete the client of this game forever from my computer!
In addition for those who are ...
- Fri May 09, 2025 2:18 pm
- Forum: Videos / Streams
- Topic: 6v6 TUP vs PSY / Cyxapuku Feb 25
- Replies: 7
- Views: 5092
6v6 TUP vs PSY / Cyxapuku Feb 25
Decided to upload some of the 6v6 games we played vs TUP in February pre healer-patch.
I know it's a dead game mode and nowadays the game is either blobbing or pug farming because the players can't be bothered to group up and play more than 20 minutes without needing a break apparently but maybe ...
I know it's a dead game mode and nowadays the game is either blobbing or pug farming because the players can't be bothered to group up and play more than 20 minutes without needing a break apparently but maybe ...
- Tue Feb 11, 2025 7:55 pm
- Forum: General Discussion
- Topic: Festering arrow
- Replies: 36
- Views: 10761
Re: Festering arrow
Being furious wouldn't have changed how much damage Festering Arrow did as it ignores resistances with the tactic.
- Thu Jun 13, 2024 7:32 am
- Forum: Suggestions & Feedback
- Topic: Pets should stop attacking after detaunt
- Replies: 19
- Views: 10065
Re: Pets should stop attacking after detaunt
It‘s two different entities. Why should the pet stop attacking or deal half damage because the player detaunts you? You can just kill the pet and reduce these classes effectiveness by A LOT. And guess what? The pet can‘t be guarded nor detaunt a target by itself.
Honestly this sounds like a 1v1 ...
Honestly this sounds like a 1v1 ...
- Fri Dec 09, 2022 1:28 pm
- Forum: General Discussion
- Topic: Open letter to t1 orvr cliff jumpers
- Replies: 1
- Views: 1797
Re: Open letter to t1 orvr cliff jumpers
technically you didn't "kill" them