Search found 48 matches

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by noronn
Sat Sep 06, 2025 11:46 am
Forum: High Elves
Topic: What Makes WL so OP?
Replies: 26
Views: 5580

Re: What Makes WL so OP?



I'll add some more reasons as to why for OP:

Burst Damage & Armor

- Medium armor DPS (current meta) with the highest frontloaded single target burst in the game.

- Extremely high frontloaded AoE burst (channel + high armor penetration).

- Basically 0 setup time for burst – unlike most other ...
by noronn
Thu Sep 04, 2025 9:10 am
Forum: High Elves
Topic: What Makes WL so OP?
Replies: 26
Views: 5580

Re: What Makes WL so OP?

I'll add some more reasons as to why for OP:

Burst Damage & Armor

- Medium armor DPS (current meta) with the highest frontloaded single target burst in the game.

- Extremely high frontloaded AoE burst (channel + high armor penetration).

- Basically 0 setup time for burst – unlike most other ...
by noronn
Mon Aug 18, 2025 12:30 pm
Forum: Chaos
Topic: [Mara] Current state of the class?
Replies: 45
Views: 6267

Re: [Mara] Current state of the class?

wildwindblows wrote: Mon Aug 18, 2025 6:38 am ST mara is not a dps class. İt is support class with tones of debuffs. İf you wanna play dps, pick witch elf or choppa.
My brutality arm almost fell into my coffee from laughing at this take. You are talking about "skill issues" in a few posts before this. Go figure...
by noronn
Thu Aug 14, 2025 11:16 am
Forum: General Discussion
Topic: Raidframe frustrations regarding distance and LOS as a healer
Replies: 5
Views: 758

Re: Raidframe frustrations regarding distance and LOS as a healer

What you are describing sounds like the typical enemy unit frame bug when one or several people in that warband are in a different zone.
The enemy unit frames tend to bug out like you described when not everybody in the group / warband is in the same zone.
by noronn
Sat Jun 14, 2025 10:56 pm
Forum: Suggestions & Feedback
Topic: Scenario rework suggestions
Replies: 57
Views: 12826

Re: Scenario rework suggestions

Force 6 man groups into v6. no more dodging, no more pug farming.

0 IQ gameplay by most groups who strictly fight If they have a clear advantage.

I know it won’t happen because shitters are against it as you can see from discussions in the ranked discord but one can dream.
by noronn
Fri May 30, 2025 8:00 pm
Forum: Suggestions & Feedback
Topic: Guard ability suggestion
Replies: 79
Views: 46449

Re: Guard ability suggestion



A new forum troll has arrived



i'm not new, I've been here since 2015 and I'm tired of the wrong balance in the game and I'm writing as my last breath if there are no positive changes I will one day delete the client of this game forever from my computer!

In addition for those who are ...
by noronn
Fri May 09, 2025 2:18 pm
Forum: Videos / Streams
Topic: 6v6 TUP vs PSY / Cyxapuku Feb 25
Replies: 7
Views: 5092

6v6 TUP vs PSY / Cyxapuku Feb 25

Decided to upload some of the 6v6 games we played vs TUP in February pre healer-patch.

I know it's a dead game mode and nowadays the game is either blobbing or pug farming because the players can't be bothered to group up and play more than 20 minutes without needing a break apparently but maybe ...
by noronn
Tue Feb 11, 2025 7:55 pm
Forum: General Discussion
Topic: Festering arrow
Replies: 36
Views: 10761

Re: Festering arrow

Pesteavino wrote: Tue Feb 11, 2025 3:16 pm 3207 crit damage on my choppa, i wasnt even furious
Being furious wouldn't have changed how much damage Festering Arrow did as it ignores resistances with the tactic.
by noronn
Thu Jun 13, 2024 7:32 am
Forum: Suggestions & Feedback
Topic: Pets should stop attacking after detaunt
Replies: 19
Views: 10065

Re: Pets should stop attacking after detaunt

It‘s two different entities. Why should the pet stop attacking or deal half damage because the player detaunts you? You can just kill the pet and reduce these classes effectiveness by A LOT. And guess what? The pet can‘t be guarded nor detaunt a target by itself.
Honestly this sounds like a 1v1 ...
by noronn
Fri Dec 09, 2022 1:28 pm
Forum: General Discussion
Topic: Open letter to t1 orvr cliff jumpers
Replies: 1
Views: 1797

Re: Open letter to t1 orvr cliff jumpers

technically you didn't "kill" them