Search found 10 matches
- Fri Jul 24, 2020 7:49 am
- Forum: Development
- Topic: [DEVELOPER PREVIEW] Overlord and Imperator Set
- Replies: 151
- Views: 125419
Re: [DEVELOPER PREVIEW] Overlord and Imperator Set
I think it was a good idea to move the appearance to alt-sov, but at the same time I thought these sets still had the appearance from post #1. Also fell for it and wasted currency I could have kept for the weapons. Please modify the original post or remove/hide/delete this thread as it grossly ...
- Mon Jul 13, 2020 5:35 pm
- Forum: General Discussion
- Topic: City Siege Questions/Transparency
- Replies: 7
- Views: 3253
City Siege Questions/Transparency
First of all, I am grateful that the devs put their free time into RoR so that we can play it. I have had a great time with city sieges, however I do have a few questions regarding how the city siege queuing system works. I searched the forum a bit, but I couldn't really find anything about it. In ...
- Tue Apr 19, 2016 3:49 pm
- Forum: Addons
- Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
- Replies: 861
- Views: 599888
Re: Sildur's Enhanced graphics - Working Lightmaps!
Yes I do, but I am also still in the process of trying to figure out the exact reason.Natherul wrote:out of curiosity, does anyone of you with the mod on experiance random silent crashes on the game in bigger ORVRs?
wondering if its related to the mod or not...
- Sat Apr 02, 2016 2:11 pm
- Forum: Suggestions & Feedback
- Topic: Suggestion leading to T4
- Replies: 6
- Views: 2534
Re: Suggestion leading to T4
Dont think its necessary TBH... Getting to 32+ is extremely easy and I could be wrong, but pretty certain we already get +20% increase to both... Since mod 4 has been "announced" now for a few weeks, AND the "2 weeks" thing was posted 2 weeks prior to that... There has been speculation that T4 has ...
- Sun Mar 20, 2016 9:29 pm
- Forum: News
- Topic: DEV DIARY - March 2016
- Replies: 142
- Views: 48731
Re: DEV DIARY - March 2016
First of all: really enjoyed the dev diary, it allows much better insight into the development of RoR than posts on the forum alone (26 minutes of a well thought out and structured monolog), and the roadmap does induce a certain sense of euphoria. :D Now to address a few things mentioned in the dev ...
- Tue Mar 15, 2016 5:44 pm
- Forum: Development
- Topic: Future Plans - Cosmetic Gear
- Replies: 515
- Views: 266235
Re: Future Plans - Cosmetic Gear
Alright, thanks for the quick reply. I do have to mention there is no definitive negation of the possibility of eventually "discovering" these armors. That makes me happy. 

- Tue Mar 15, 2016 5:33 pm
- Forum: Addons
- Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
- Replies: 861
- Views: 599888
Re: Sildur's Enhanced graphics
So I installed the mod as intended and everything worked great, just after playing for a while my game has started to lock up from time to time when playing WAR now displaying one single color (the color seems to be random to me right now but so far I've encountered multiple shades of blue and a ...
- Mon Mar 14, 2016 7:57 pm
- Forum: Development
- Topic: Future Plans - Cosmetic Gear
- Replies: 515
- Views: 266235
Re: Future Plans - Cosmetic Gear
I got some new gears for Warhammer online named T7 by original warhammer dev's : Chosen: http://img15.hostingpics.net/thumbs/mini_625852ccm.jpg Marauder : http://img15.hostingpics.net/thumbs/mini_615537mrm2.jpg Magus: http://img15.hostingpics.net/thumbs/mini_57130543015.jpg Zealot: http://img15 ...
- Mon Mar 14, 2016 4:10 pm
- Forum: Addons
- Topic: Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
- Replies: 861
- Views: 599888
Re: Sildur's Enhanced graphics
So I installed the mod as intended and everything worked great, just after playing for a while my game has started to lock up from time to time when playing WAR now displaying one single color (the color seems to be random to me right now but so far I've encountered multiple shades of blue and a few ...
- Sun Mar 13, 2016 7:44 pm
- Forum: Development
- Topic: XP Gain
- Replies: 6
- Views: 4998
Re: XP Gain
I was wondering the same because it does seem a bit quicker, but I very much appreciate that actually. To add on to the thread: is renown gain also faster or in any way different than back on the live servers? Or is it exactly the same?