Search found 332 matches
- Mon Dec 07, 2020 6:40 pm
- Forum: General Discussion
- Topic: Fort Tracking One Month In
- Replies: 165
- Views: 36948
Re: Fort Tracking One Month In
If order was nearly anywhere being OP, you'd rarely even get to the fort stage. This. Destro's main problem is the pop cap and the subsequent inability to zerg. Once again, you both manage to showcase your complete stupidity in as little as a single sentence. Bravo. You are both aware that the ...
- Mon Dec 07, 2020 3:02 pm
- Forum: General Discussion
- Topic: AM in City Instance not worth playing
- Replies: 73
- Views: 13946
Re: AM in City Instance not worth playing
Please. Show me 1 SS of an AM/Sham top healer in a city organized group. As people have said, Am/Sham can most certainly get top healing in cities. Most likely to happen in even fights with competent groups however, which are rare enough occurences. Give them cooldown reductions, a melee train to ...
- Mon Dec 07, 2020 1:10 pm
- Forum: General Discussion
- Topic: Fort Tracking One Month In
- Replies: 165
- Views: 36948
Re: Fort Tracking One Month In
Not sure exactly what has caused the shift. I had very different experiences this weekend :) NOW have a nice weekend :D Weekend EU time you have far more organised groups playing, how many Forts did Order push? I know Destro won a Fort Sunday afternoon so you must have missed that one That sunday ...
- Mon Dec 07, 2020 10:17 am
- Forum: Greenskins
- Topic: How SH surviving WH?
- Replies: 10
- Views: 6915
Re: How SH surviving WH?
what tacitcslots you use for traveling? I plan to switch these specifically for traveling. what kind of BS build would you recommend? RoR.builders - Squig Herder ? Doesn't squig armor get stronger by increasing bouncing? if not, QS makes more sense? Against wh's, QS is far better yer, but as you're ...
- Mon Dec 07, 2020 10:02 am
- Forum: Greenskins
- Topic: How SH surviving WH?
- Replies: 10
- Views: 6915
Re: How SH surviving WH?
Get more health to survive the damage in kd, if you survive the stun, get some range and stabilise, you hold pretty much all the advantages. As long as you keep distance. If they don't lead with the knockdown as the very first attack out of stealth, be quick on the disarm button, or use it ...
- Sun Dec 06, 2020 4:33 pm
- Forum: General Discussion
- Topic: [WH/WE] Kisses proccing off thrown dagger but blessed bullets not of pistol
- Replies: 57
- Views: 14413
Re: [WH/WE] Kisses proccing off thrown dagger but blessed bullets not of pistol
classic destro player... playing an overpowered class and thinks everything is ok because you know... he is only winning because of his awesome skills, not an op class, lol... so what was your argumentation again? none? I see... Yeah, thx God you came and cleared this out, now I see.... You are ...
- Sun Dec 06, 2020 4:29 pm
- Forum: General Discussion
- Topic: [WH/WE] Kisses proccing off thrown dagger but blessed bullets not of pistol
- Replies: 57
- Views: 14413
Re: [WH/WE] Kisses proccing off thrown dagger but blessed bullets not of pistol
I play both classes. As for me they have different gameplay, but both interesting. I like WH burst spec, is really good. Get out of here with your post that doesn't have a single rant about how the other side has something OP that should be nerfed. No-one here wants to read something like that. /s ...
- Fri Dec 04, 2020 9:20 pm
- Forum: Changelogs
- Topic: Patch Notes 03/12/2020
- Replies: 195
- Views: 57297
Re: Patch Notes 03/12/2020
Im not expert, but I fear that changes with rsh are going in well know direction of guardian wl - all in one, no counter, only bc 2 well know players directly rejected first project team idea. I just hope that devs will not lose sense of balance and are fully aware about consequence of bringing the ...
- Thu Dec 03, 2020 5:07 pm
- Forum: Changelogs
- Topic: Patch Notes 03/12/2020
- Replies: 195
- Views: 57297
Re: Patch Notes 03/12/2020
So your solution to the quick shootin problems that you created unnecessarily, is to give gas squig +15 ft range. This is the pet that stops autos on the move, something that is clearly at odds with your 'mobile single target skirmisher gameplay', and does very little damage, and the damage that it ...
- Thu Dec 03, 2020 5:01 pm
- Forum: Changelogs
- Topic: Patch Notes 03/12/2020
- Replies: 195
- Views: 57297
Re: Patch Notes 03/12/2020
So your solution to the quick shootin problems that you created unnecessarily, is to give gas squig +15 ft range. This is the pet that stops autos on the move, something that is clearly at odds with your 'mobile single target skirmisher gameplay', and does very little damage, and the damage that it ...