It tried out ESRGAN on some warhammer textures. Not perfect, but especially textures like wood and stone surfaces or ground looked pretty good when upscaled using that tool.
But waifu2x seem to do a pretty good job on the textures as well: http://waifu2x.udp.jp/
Search found 444 matches
- Tue Dec 18, 2018 8:19 pm
- Forum: News
- Topic: [RECRUITMENT] 3D Artists / Modders / Graphists
- Replies: 49
- Views: 30528
- Sat Dec 08, 2018 2:38 pm
- Forum: Suggestions & Feedback
- Topic: 1V1 SC On the MOON
- Replies: 9
- Views: 1949
Re: 1V1 SC On the MOON
Yes please
- Wed Sep 19, 2018 5:53 pm
- Forum: Suggestions & Feedback
- Topic: Zealot - mastery tree rework discussion
- Replies: 23
- Views: 6037
Re: Zealot - mastery tree rework discussion
Making the divine fury tactic built in to the Harb/RoB would go a long way towards fixing it. So when you turn it on you would in addition to the current effects get +25% damage and -20% healing, and that tactic itself would be removed from Zealot/RP. Then the ability would be somewhat viable withou...
- Mon Jul 23, 2018 7:04 pm
- Forum: Suggestions & Feedback
- Topic: Rune Priest - mastery tree rework discussion
- Replies: 13
- Views: 7149
Re: Rune Priest - mastery tree rework discussion
If anything I think moving the master runes up in the trees and the other abilities down would be a nicer reorganization. You never really want to spec multiple master runes anyway and it would give you more flexibility to pick other skills.