This is pretty solid for warband: waronlinebuilder.org - Marauder build
Can change insane whispers for growing instability if you want more dmg
Search found 415 matches
- Sun Jan 14, 2018 7:26 pm
- Forum: Chaos
- Topic: [Marauder] Monstrosity Spec
- Replies: 41
- Views: 17793
- Sat Jan 13, 2018 5:36 pm
- Forum: Changelogs
- Topic: Patch Notes 13/1/2017
- Replies: 156
- Views: 39299
Re: Patch Notes 13/1/2017
Yeah and while we're at it, let's tie it to Mara's new pet, which can be killed off incredibly easily unless specced into Guardian tree, and we have to actually get the pet into melee range of the target to pull! See, I can move the goalposts too! Isn't that fun? The point is, Mara's abuse this in ...
- Sat Jan 13, 2018 2:41 pm
- Forum: Changelogs
- Topic: Patch Notes 13/1/2017
- Replies: 156
- Views: 39299
Re: Patch Notes 13/1/2017
Yeah and while we're at it, let's tie it to Mara's new pet, which can be killed off incredibly easily unless specced into Guardian tree, and we have to actually get the pet into melee range of the target to pull! See, I can move the goalposts too! Isn't that fun? The point is, Mara's abuse this in ...
- Sat Jan 13, 2018 2:24 pm
- Forum: Changelogs
- Topic: Patch Notes 13/1/2017
- Replies: 156
- Views: 39299
Re: Patch Notes 13/1/2017
I dont know if its even worth the risk you take incase it gets disrupted and you wasted 2seconds doing nothing if you want to use it as a interupt you should probably switch to monstro and use Mouth of Tzeentch.The point is, Mara's abuse this in melee range as well.
- Sat Jan 13, 2018 12:24 pm
- Forum: Changelogs
- Topic: Patch Notes 13/1/2017
- Replies: 156
- Views: 39299
Re: Patch Notes 13/1/2017
Does this make it different from the Mara pull now, or the same? There is no minimum range on mara pull but I dont see why you ever would want to channel a pull when you got someone in melee range For the exact same reason WL do it? For 5+ seconds of free hitting a target. Plenty of Maras do this, ...
- Sat Jan 13, 2018 12:01 pm
- Forum: Changelogs
- Topic: Patch Notes 13/1/2017
- Replies: 156
- Views: 39299
Re: Patch Notes 13/1/2017
There is no minimum range on mara pull but I dont see why you ever would want to channel a pull when you got someone in melee rangedansari wrote:Does this make it different from the Mara pull now, or the same?wargrimnir wrote:[RvR]
Torque
- Minimum range added to Fetch
- Fri Jan 12, 2018 9:38 pm
- Forum: Suggestions & Feedback
- Topic: [RvR] Encourage Team Play and Zone Locks
- Replies: 158
- Views: 23721
Re: [RvR] Encourage Team Play and Zone Locks
@Yaliskah I think the best way of coming up with a solution would be if you/devs could come up with a few different ideas that would be possible for the dev team to implement and then let the community have their say on each of the different ideas and see where things end up With a solution? Do we ...
- Fri Jan 12, 2018 8:56 pm
- Forum: Suggestions & Feedback
- Topic: [RvR] Encourage Team Play and Zone Locks
- Replies: 158
- Views: 23721
Re: [RvR] Encourage Team Play and Zone Locks
@Yaliskah I think the best way of coming up with a solution would be if you/devs could come up with a few different ideas that would be possible for the dev team to implement and then let the community have their say on each of the different ideas and see where things end up
- Thu Jan 11, 2018 5:14 pm
- Forum: Suggestions & Feedback
- Topic: [RvR] Encourage Team Play and Zone Locks
- Replies: 158
- Views: 23721
Re: [RvR] Encourage Team Play and Zone Locks
Would that not make people xrealm even more? Since you really dont want to be on the losing side.Fallenkezef wrote:To be honest I'd remove renown from kills completely and markedly increase the rewards from BO ticks, Keep Lord kills and locks.
- Wed Jan 10, 2018 5:51 pm
- Forum: Events
- Topic: Dwarf Warband every WEDNESDAY, 8pm Altdorftime
- Replies: 390
- Views: 115321
Re: Dwarf Premade Warband. Every Wednesday 8pm Altdorftime
GNOMES?!lastalien wrote: Fine. We need strong gnomes wb