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- Thu May 21, 2020 4:35 pm
- Forum: Suggestions & Feedback
- Topic: Tier 1 Balance Suggestions
- Replies: 21
- Views: 5781
Re: Tier 1 Balance Suggestions
Id suggest shortening dots in general. They never get clenased in t1 but 24s is way too long with the amount of gcleanse spam in t4. Dot classes cant function compared to other games.
- Thu May 21, 2020 2:17 pm
- Forum: Suggestions & Feedback
- Topic: Corrections to PvP in a PvP game
- Replies: 129
- Views: 33560
Re: Corrections to PvP in a PvP game
I do agree that the problem isnt the devs creation. We all had a great time with the pick up and play orvr aspects of the main game. Now were starting to see why end game was such a failure at launch. Mythics legacy of locked off progression behind triggered content. I mean how couldnt Mythic see th...
- Wed May 20, 2020 10:08 pm
- Forum: Suggestions & Feedback
- Topic: Corrections to PvP in a PvP game
- Replies: 129
- Views: 33560
Re: Corrections to PvP in a PvP game
Another better system would be making City Siege constant Weekend Event available, lets say from Friday-Sunday, again with some personal/character/account limit number to get in. In this form each zone lock (including forts as x2/x3 worth of normal zone) would add some personal contribution to char...
- Wed May 20, 2020 8:41 pm
- Forum: Suggestions & Feedback
- Topic: Corrections to PvP in a PvP game
- Replies: 129
- Views: 33560
Re: Corrections to PvP in a PvP game
But you couldn't whine in this case ;). People Ive know in game for years are getting stressed. Its exactly the same as I remember from live when you hit city. The problem is theres a disconnect in the games design and its one of the main reasons why the game failed at end game. You have a persiste...
- Wed May 20, 2020 6:44 pm
- Forum: Suggestions & Feedback
- Topic: Corrections to PvP in a PvP game
- Replies: 129
- Views: 33560
Re: Corrections to PvP in a PvP game
According -afaik- there is around 3% stats progression between a set and the next one, according being vanquisher is doable by anyone without any condition of triggering (and it is a pretty good set), i think it is almost the case. Unless this 6% gap between vanq and sov transform an average player...
- Wed May 20, 2020 6:28 pm
- Forum: Changelogs
- Topic: Patch Notes 20/05/2020
- Replies: 39
- Views: 27156
Re: Patch Notes 20/05/2020
Willpower acting like weapon skill was planned prelunch but mythic didnt liked it and changed it on lunch. That is why all magic users had quite many willpower on their gear. Other idea for magic dds (and healers) were to put weapon dps somehow to effect all skills. Cos mdps classes got realadvanta...
- Wed May 20, 2020 6:22 pm
- Forum: General Discussion
- Topic: Serious Topic: Post City DPS + HPS
- Replies: 36
- Views: 10722
Re: Serious Topic: Post City DPS + HPS
aoe damage should not kill but put significant pressure Aoe is too powerful now flurry and equivalent KT tactics 20% less damage but affects 24 players. To touch from 6 to 24 it would be more than 35% to 40% less damage What would be really interesting would be a recasting of the damage in aoe to p...
- Wed May 20, 2020 5:45 pm
- Forum: Changelogs
- Topic: Patch Notes 20/05/2020
- Replies: 39
- Views: 27156
Re: Patch Notes 20/05/2020
I would like to see different armor hardcaps for light, medium and heavy armor. So ppl stop doing this armor stacking race and phys dps (esp range ones) become relevant For example For light armor users hard cap at 35 reduction For meduim users to 50 For heavy users to 75 I remember Mythic devs tal...
- Wed May 20, 2020 5:35 pm
- Forum: Suggestions & Feedback
- Topic: Corrections to PvP in a PvP game
- Replies: 129
- Views: 33560
Re: Corrections to PvP in a PvP game
VERY PERSONNAL 2 CTS (and no troll or taunt): i think, if all you see in this game is "progression", meaning, "because i have nothing to win on ORvR (for exemple) i see no reason to involve, and i wait for city to make my character "progressing"; there is a problem. Ask you...
- Wed May 20, 2020 5:26 pm
- Forum: Suggestions & Feedback
- Topic: Corrections to PvP in a PvP game
- Replies: 129
- Views: 33560
Re: Corrections to PvP in a PvP game
The problem in general is introducing an end game into an rvr game. Mythic **** up. GW2 understood you dont put a defined end game that will be inaccessable to a large chunk of the players that took part in achieveing it. City was what killed WAR because they couldnt think past the wow idea that mmo...