Search found 2593 matches
- Tue Feb 25, 2020 12:10 pm
- Forum: Suggestions & Feedback
- Topic: Guild Party Quest
- Replies: 7
- Views: 2939
Re: Guild Party Quest
Bugs (if it is broken then it is a bug) belong in bugtracker and not forum
- Tue Feb 25, 2020 12:08 pm
- Forum: General Discussion
- Topic: RoR next steps
- Replies: 17
- Views: 6975
Re: RoR next steps
we just released cities, first o nthe agenda if fixing any major issues and improving whats there. Once we are ready to tease whats next we will
- Sun Feb 23, 2020 4:31 pm
- Forum: Changelogs
- Topic: Patch Notes 22/02/2020
- Replies: 65
- Views: 26545
Re: Patch Notes 22/02/2020
Very nice patch notes. A quick question regarding this: What process is used to pick the champs now? e.g. completely random, random between anyone over a certain RR, random but weighted towards those with a higher RR, etc. It will be a random one of the top 3 renown players from each category. @Dal...
- Sun Feb 23, 2020 1:42 pm
- Forum: Changelogs
- Topic: Patch Notes 15/02/2020
- Replies: 61
- Views: 22744
Re: Patch Notes 15/02/2020
Question to @wargrimnir. Are developers planning to return set parts to gold bags in principle? Or new sets will be available only through a purchase for royal crest? I ask to work out a some strategy. Either accumulate crest up to the full amount (to avoid repetition) or acquire part by part. We a...
- Sun Feb 23, 2020 1:41 pm
- Forum: Addons
- Topic: [ADDON] RoR State of Realm v1.2.4 UPDATED!
- Replies: 288
- Views: 225489
Re: [ADDON] RoR State of Realm v1.1.6 UPDATED!
updated a string send from the server side for a future update and it broke the addon. It should work once again
- Sun Feb 23, 2020 1:23 pm
- Forum: Suggestions & Feedback
- Topic: Ready-check for warbands to cityqueue
- Replies: 3
- Views: 2154
Re: Ready-check for warbands to cityqueue
re purposing the surrender addon might be possible but tricky. This is something I wanted for a long time but its very low in any prio list of ours. Though I have an idea on how to make it work without any additional addons
- Fri Feb 21, 2020 9:10 am
- Forum: Suggestions & Feedback
- Topic: Fort Lord Mechanics
- Replies: 3
- Views: 1628
Re: Fort Lord Mechanics
the mechanics was chosen to at least somewhat fit with the races. Adding them into a pool and then randomize it would not allow for this and as such wont be added. Not to mention the headache of implementing this.
- Fri Feb 21, 2020 9:07 am
- Forum: General Discussion
- Topic: Choppa pull
- Replies: 72
- Views: 20740
Re: Choppa pull
the difference in pull on magus vs engineer is yes very much intended to match the animation. Cast time is the same on both but magus cast the pull themselves and engineers make a contraption that 1 second later do the pull. Also note that there is other differences in their kits and the spells them...
- Thu Feb 20, 2020 9:59 pm
- Forum: Suggestions & Feedback
- Topic: LvL 200 Crafting Containers in Purple and Gold City Siege Bags?
- Replies: 3
- Views: 1803
Re: LvL 200 Crafting Containers in Purple and Gold City Siege Bags?
Not when cities pop as often as they do. Sorry but the intent on how many you can get a week was not a coincidence.
- Sun Feb 16, 2020 8:59 am
- Forum: General Discussion
- Topic: Choppa pull
- Replies: 72
- Views: 20740
Re: Choppa pull
Its not the barriers in forts that does that, Its the code about being jailed. It blocks you from getting pulled amongst other things.