[Client and Ability Changes]
Torquemadra
[Mechanics]
- Rebuilt Archmage and Shaman client restrictions to reflect variable tooltips with new mechanics
- Created additional components for expanded mechanic control
[Shaman]
- Rebuilt ability I'll Take That
- Rebuilt ability Fury of Da Green
- Created Tactic Gimme Dat! - I'll Take That! and Fury of Da Green 20% are less likely to be blocked or disrupted.
[Archmage]
- Rebuilt ability Balance Essence
- Rebuilt ability Energy of Vaul
- Created Tactic Penetrating Siphon - Balance Essence and Energy of Vaul are 20% less likely to be blocked or disrupted.
- Recreated ability Ishas Ward to correctly show timer and buffline.
- Changed Icons for abilities Energy of Vaul and Dissipating Energies.
[Physical Ranged DPS]
- Rebuilt ability Unshakable Focus - This Morale 2 will now remove and then ignore all taunts and detaunts for 7 seconds.
[Squig Herder]
- Changed ability Horned Squig and horned squig abilities to Path of Stabbin'
- Changed ability Gas Squig and gas squig abilities to Path of Big Shootin'
- Created ability Squig Burst - minor squig speed buff ability to work on squig pounce
- Created 25% and 50% speed Squig Armour mount abilities.
- Reduced camera shake significantly on ability Big Bouncin!
[Black Orc]
- Changed ability BO Savin' Me Hide to Path of Da Boss
- Changed ability BO Da Big Un' to Path of Da Brawler
- Changed ability BO Big Slash to Path of Da Toughest
- Created ability WAAAAAAAGH! bespoke buff component for ability WAAAAAAAGH! to replace Red Fury.
- Created experimental 15 point ability for Path of the Brawler - You Wot!?!! -
- Ability Puddle o Muck - Morale 4 - moved to core, available at lvl 40, activating this will put all other morales on a 5 minute cooldown.
[Warrior Priest]
- Changed WP tactic Fanaticism to core
[Chosen]
- Recreated ability Suppression and Critical Supression in order for it to function correctly instead of putting an enchantment on your enemy which your own realm can then shatter.
[Choppa]
- Recreated ability Tantrum to correctly show timer.
[Slayer]
- Recreated ability Deadly Determination to correctly show timer.
[Swordmaster]
- Rebuilt Forceful Shock to Dragon's Breath - Dragon's Talon will knock back players and knock down monsters. Moved to Vaul 11pt tactic in place of Vaul's Buffer.
- Rebuilt Dampening Talon to Blinding Strike - Dazzling Strike will now reduce the target's chance to Block and Parry by 10%. Moved to Hoeth 11pt tactic in place of Blessing of Heaven.
- Tactic Blessing of Heaven is now the Hoeth 3pt tactic.
- Tactic Bolstering Enchantments is now core
- Vaul's Buffer is now 7 points in Vaul
- Lingering Intimidation is now core
Client Changelog 21/07/2018
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- charlysixb
- Posts: 357
Re: Client Changelog 21/07/2018
I dont have i'll take that anymore in my shaman, also fury of da green is gone from career training. New tactic aint showing too.
( Chosens saying they dont have supression ). Client push may didnt recibe new changes and did weird things.
PD: Ty Torque to reduce camera shake on Big Bouncing 8)
( Chosens saying they dont have supression ). Client push may didnt recibe new changes and did weird things.
PD: Ty Torque to reduce camera shake on Big Bouncing 8)
Re: Client Changelog 21/07/2018
There is an issue where ability binaries did not get pushed. We are working on it
Re: Client Changelog 21/07/2018
anyone who has missing abilities should close game and patcher and restart, we deployed new files
- carmine3161
- Posts: 159
Re: Client Changelog 21/07/2018
I assume this counts the goblin auto-detaunt ability "Whazat Behind You?!"
Any particular reason you guys went for this instead of a single target 50% damage steroid?
Re: Client Changelog 21/07/2018
You wot? gives very high resistances with 66% uptime, does the 50% heal resistance stacks with healdebuffs?
Will the target of You wot? Be informed with some kind of debuff? Or could you provide the ab number to track it on buff head?
Will the target of You wot? Be informed with some kind of debuff? Or could you provide the ab number to track it on buff head?
MA Kirth BG Melnibone SH Kikass
WH Merci SM Kohagen SL Koagul
WH Merci SM Kohagen SL Koagul
Re: Client Changelog 21/07/2018
I thought fanaticism was already a core tactic.
Re: Client Changelog 21/07/2018
Just to clarify
1. I'll take that! now can't deal crit damage, but can crit heal.
2. Fury of da Green damage aint scaling from int.
is that ok?
1. I'll take that! now can't deal crit damage, but can crit heal.
2. Fury of da Green damage aint scaling from int.
is that ok?
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Re: Client Changelog 21/07/2018
I'd imagine because the reason it was removed in the first place was it was hard to balance abilities around a damage buff.carmine3161 wrote: ↑Sat Jul 21, 2018 9:31 am Any particular reason you guys went for this instead of a single target 50% damage steroid?
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