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i am godlike :-D

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Azagaar
Posts: 88

Re: i am godlike :-D

Post#21 » Thu Nov 27, 2014 9:48 pm

Nice, so now not only Magus can deploy Dwarves, but so can turrets :D

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nalgol
Developer
Posts: 296

Re: i am godlike :-D

Post#22 » Thu Nov 27, 2014 10:15 pm

Woatan wrote:Dana,

Don't know how, but after the hotfix the Engineer skill Incediary Rounds doesn't work at all.
The skill fires but doesn't do any dmg nor show up on the unit frame. It also slurps up your whole AP pool.
sorry my bad i did a little mistake adding acid bomb i used the abillity id of Incediary Rounds :-( witch breaks both spells :(

i fixed it already on my server so next update yu get both skills + basic turret support

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nalgol
Developer
Posts: 296

Re: i am godlike :-D

Post#23 » Sat Dec 06, 2014 12:06 am

this is without addons :-D

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Azarael
Posts: 5332

Re: i am godlike :-D

Post#24 » Sat Dec 06, 2014 12:41 am

I am looking forward to not having grey abilities and system message spam :D

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Elven
Former Staff
Posts: 5161

Re: i am godlike :-D

Post#25 » Sat Dec 06, 2014 10:39 am

Sexy! ;)

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Bozzax
Posts: 2481

Re: i am godlike :-D

Post#26 » Sat Dec 06, 2014 10:40 am

clap clap!
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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Morf
Posts: 1247

Re: i am godlike :-D

Post#27 » Sat Dec 06, 2014 12:30 pm

nalgol wrote:this is without addons :-D

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Very fitting that the target dummy is a dwarf, well played sir :)
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

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nalgol
Developer
Posts: 296

Re: i am godlike :-D

Post#28 » Sun Dec 07, 2014 12:48 am

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for this to be live its gona ba a while its quite complicated since i have to do every skill manualy

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Luth
Posts: 2840

Re: i am godlike :-D

Post#29 » Sun Dec 14, 2014 11:42 pm

ZonderSchaduw wrote:
Spoiler:
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:?:

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deBugErr
Posts: 9

Re: i am godlike :-D

Post#30 » Mon Dec 15, 2014 7:27 am

Breaking out of maps is an old WAR fun :)
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