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Unable to connect

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thisismyid
Posts: 7

Unable to connect

Post#1 » Sun Feb 14, 2016 9:19 pm

Are these the current server IPs/ports? From the login log, these are the hosts the client is attempting to connect to. I am unable to ping either.

107.23.135.143:8046
107.23.232.189:8046

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Ley
Former Staff
Posts: 1541

Re: Unable to connect

Post#2 » Sun Feb 14, 2016 9:42 pm

Show us your error.

thisismyid
Posts: 7

Re: Unable to connect

Post#3 » Sun Feb 14, 2016 11:10 pm

[2016/02/14 16:15:08] MythLogin::LoginClient::Connect: Attempting connection to 107.23.232.189:8046
[2016/02/14 16:15:08] MythLogin::LoginClient::ConnectionClosed: Connection to server closed.
[2016/02/14 16:15:08] MythLogin::LoginClient::Teardown: Exhausted all servers in cycle.

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Elven
Former Staff
Posts: 5161

Re: Unable to connect

Post#4 » Sun Feb 14, 2016 11:23 pm

Looks like you're not using Return of Reckoning launcher.

thisismyid
Posts: 7

Re: Unable to connect

Post#5 » Mon Feb 15, 2016 1:31 pm

Thank you both for the reply. I am using the RoR launcher. Is there a way to login and generate a session token without it?

thisismyid
Posts: 7

Re: Unable to connect

Post#6 » Mon Feb 15, 2016 3:48 pm

Is the launcher open source?

thisismyid
Posts: 7

Re: Unable to connect

Post#7 » Mon Feb 15, 2016 4:52 pm

I was able to get this to work. I'm running wine-1.9.3-staging from playonlinux in a 32bit prefix with msxml3, dotnet40, and directx9_36. RoRLauncher.exe was throwing a segfault when patching data.myp, but continues to start the game, hence the blank server selection screen. I created a windows VM, copied RoRLauncher.exe and data.myp to it, ran the launcher in the VM and logged in. The game of course fails to start, but data.myp is successfully patched. I copied data.myp back to the WINEPREFIX where warhammer is installed, and was able to login.

quimbydogg
Posts: 3

Re: Unable to connect

Post#8 » Sat Feb 20, 2016 6:06 am

Thanks for your notes on this this. I was able to get this setup without too much hassle. Installed the same extras in the prefix you used and did a similar method of running the launcher on a windows machine and copying the patched file over to my linux install.

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thisismyid
Posts: 7

Re: Unable to connect

Post#9 » Tue Feb 23, 2016 2:17 pm

Glad I could help someone out :)

enkz
Posts: 1

Re: Unable to connect

Post#10 » Sat Mar 05, 2016 11:25 am

Fantastic! Got it running in wine (1.9.4, unpatched) now!

I thought the issue was that I couldn't see characters because of model rendering bug, but the real error was the RoRLauncher failing to patch.

Just shared the WAR-folder with a wine vm, ran it once from the vm.

Yey!

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