So why are you asking this to me? Ask your friends shamans mushrooming hated topics, why going solo roam double detaunt, speedtactics , with a 100 ft snare does not help them to stay within the radius of a lion's jump. Judging by the victorious video, everything works fine with everyone else, and for the shaman, in general, there are no threats or risks at all. It seemed to me that this game did not, does not and will never have a 1 on 1 balance (at least outside the mirrors), but I think I need to reconsider my views. As they say, some animals are more equal than others.Krulgu wrote: ↑Thu Jul 02, 2020 8:55 am hmmm hammerhead that's mean WL doesn't do same thing at 65 range ?? ha no, sorry they don't die because they have 35% speed up just after jump,and they can 2 shot a caster easily, so they don't die after jump, you have right ... sorry. If you will say remove jump to WL too , why not ,i'm agree with this too you know ??
Another question that no one asked how the proposed changes will be reflected in 24 by 24. I definitely remember that the condition for increasing the radius of the GDTC was that it is very poor at 6 x 6. But ironically, it is not needed there. And in terms of oRVR, he became just the ultimate tool without a counter game and decisive for destruction at once several tasks in a very short time window. But who cares when the order has a powerful rampage and a 15% heal increase, so let's nerf for this .... a lion!