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Patch Notes 12/09/2025

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tromat
Posts: 50

Re: Patch Notes 12/09/2025

Post#71 » Sun Sep 14, 2025 7:43 am

MetaFR wrote: Sat Sep 13, 2025 8:41 am hi,

Im happy that devz take care of thing, tho..isnt all this a bit unfair to BO/SM?
devz wants more kotbs/choosen?!
do you realize how SM/BO are strong atm ? not taunting but genuinely wondering. They are really ULTRA strong since patch

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Aethilmar
Posts: 771

Re: Patch Notes 12/09/2025

Post#72 » Sun Sep 14, 2025 7:53 am

tromat wrote: Sun Sep 14, 2025 7:43 am
MetaFR wrote: Sat Sep 13, 2025 8:41 am hi,

Im happy that devz take care of thing, tho..isnt all this a bit unfair to BO/SM?
devz wants more kotbs/choosen?!
do you realize how SM/BO are strong atm ? not taunting but genuinely wondering. They are really ULTRA strong since patch
I'm sorry, I missed the part about what exactly in reducting all the buffs/debuffs for SM makes them ULTRA strong now. Be more than happy to find out there is some unstated benefit.
Aethilmar 8x SM
Aenean 8x AM
Vusean 8x Chosen
Culwych 8x Magus
... and a host of others ...

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Fenris78
Posts: 879

Re: Patch Notes 12/09/2025

Post#73 » Sun Sep 14, 2025 8:04 am

tromat wrote: Sun Sep 14, 2025 7:43 am do you realize how SM/BO are strong atm ? not taunting but genuinely wondering. They are really ULTRA strong since patch
Apart from the buff to punt being removed from mechanic, I did not see any difference tbh.

Unless Taunt is reworked to fully benefit from the 30% damage on fighting targets, tanks and even with higher damage like SM wont be a threat to any competent healer, even dps with high parry will shred you since SM is papermade when he wants to have damage.

They get less buffs from blade enchants, wich also are non-stacking with other similar, and since KotBS gets now all the SM tools (group absorb and group wounds), plus getting far more viable with the 2H builds, I really dont see in what you can say SM is mega uber strong.

It's actually the opposite around, he lost its uniqueness by comparison, and being nerfed all around the edges plus unique tools being given to Knight didnt help at all.

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Wdova
Posts: 725

Re: Patch Notes 12/09/2025

Post#74 » Sun Sep 14, 2025 8:37 am

With all these changes to Kobs/Chosen and after tank abbility redesign, can we finaly do something with two least classes in the game since Warhammer online:AoR era that is IB/BG?

According to population numbers these 2 are still the least played archetypes in the game and ignored in most tweak patches. All the attention is around Chosen/kobs and SM/BO, while IB/BGs are just left behind.

Classes that are most hard to play with the least reward. IB has damage outpoot lower than SM now on same level as Kobs. Has worse group utility than both metioned and need to hit target to aply his single target buffs. Armor buff was spamable before and now has 20s cooldown.
With recent changed there are more charascters that also buff armor, group wide by fire and forget mechanics, no need to hit anyone.

Not even with buffing single target buffs this doesnt make any sence. IB to buff toughnes to whole party has to A) need tactic for that sloted B) actualy HIT the target to apply it.

Kobs buff is only 100, but for whole group, apply just by standing around, no need to hit anyone.

SM for buffing stats also need to hit target, but if he did, its also group wide and debuff enemy stat by the same ammount at the same time.

I mean I enjoy playing the class. It looks cool, its fun to play because of its complexity, but definitely feel like fall behind SM, Kobs even more now :/
"Quickness is the essence of the war."

Sun Tzu

lemao
Posts: 374

Re: Patch Notes 12/09/2025

Post#75 » Sun Sep 14, 2025 9:39 am

Wdova wrote: Sun Sep 14, 2025 8:37 am With all these changes to Kobs/Chosen and after tank abbility redesign, can we finaly do something with two least classes in the game since Warhammer online:AoR era that is IB/BG?

According to population numbers these 2 are still the least played archetypes in the game and ignored in most tweak patches. All the attention is around Chosen/kobs and SM/BO, while IB/BGs are just left behind.

Classes that are most hard to play with the least reward. IB has damage outpoot lower than SM now on same level as Kobs. Has worse group utility than both metioned and need to hit target to aply his single target buffs. Armor buff was spamable before and now has 20s cooldown.
With recent changed there are more charascters that also buff armor, group wide by fire and forget mechanics, no need to hit anyone.

Not even with buffing single target buffs this doesnt make any sence. IB to buff toughnes to whole party has to A) need tactic for that sloted B) actualy HIT the target to apply it.

Kobs buff is only 100, but for whole group, apply just by standing around, no need to hit anyone.

SM for buffing stats also need to hit target, but if he did, its also group wide and debuff enemy stat by the same ammount at the same time.

I mean I enjoy playing the class. It looks cool, its fun to play because of its complexity, but definitely feel like fall behind SM, Kobs even more now :/
Ib is god tier for quite a while now, mostly taken over sm as secondary tank...

- AA DMG for group (1 huge reason to already bring one)
- +500 armor buff for one friendly target which you also do not have to spec (unlike bg who has to)
- 20 % perma parry buff (more like 23% now since it also buffs more iniative now)
- 10% perma crit for 1 target
- extremely survialbility with shield spec

I´d take ib over sm everyday nowdays since it provides way more utility

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Wdova
Posts: 725

Re: Patch Notes 12/09/2025

Post#76 » Sun Sep 14, 2025 11:40 am

lemao wrote: Sun Sep 14, 2025 9:39 am
Wdova wrote: Sun Sep 14, 2025 8:37 am With all these changes to Kobs/Chosen and after tank abbility redesign, can we finaly do something with two least classes in the game since Warhammer online:AoR era that is IB/BG?

According to population numbers these 2 are still the least played archetypes in the game and ignored in most tweak patches. All the attention is around Chosen/kobs and SM/BO, while IB/BGs are just left behind.

Classes that are most hard to play with the least reward. IB has damage outpoot lower than SM now on same level as Kobs. Has worse group utility than both metioned and need to hit target to aply his single target buffs. Armor buff was spamable before and now has 20s cooldown.
With recent changed there are more charascters that also buff armor, group wide by fire and forget mechanics, no need to hit anyone.

Not even with buffing single target buffs this doesnt make any sence. IB to buff toughnes to whole party has to A) need tactic for that sloted B) actualy HIT the target to apply it.

Kobs buff is only 100, but for whole group, apply just by standing around, no need to hit anyone.

SM for buffing stats also need to hit target, but if he did, its also group wide and debuff enemy stat by the same ammount at the same time.

I mean I enjoy playing the class. It looks cool, its fun to play because of its complexity, but definitely feel like fall behind SM, Kobs even more now :/
Ib is god tier for quite a while now, mostly taken over sm as secondary tank...

- AA DMG for group (1 huge reason to already bring one)
- +500 armor buff for one friendly target which you also do not have to spec (unlike bg who has to)
- 20 % perma parry buff (more like 23% now since it also buffs more iniative now)
- 10% perma crit for 1 target
- extremely survialbility with shield spec

I´d take ib over sm everyday nowdays since it provides way more utility
AA dmg for the group only if: You have melees in your group, only small scale. In WB its absolutely worthless.
+500 armor buff sinlge target with 20s CD require to HIT target. If its blocked or parried no effect on 20s CD vs 396 armor buff for 60 min from engi (also stack with pots) and armor aura from kobs with unlimited timer and cant be shattered. Common m8, common.
10% perma crit for 1 target vs 5% perfma crit for entire group on block on cobs... ehm
Extremely survivability with the shield like most tanks do, but kobs also add 20% dmg reduction for entire group while 50% damage reduction for self.
IB single target absorb bubble if hit by magic for 1 target vs SM absorb bubble for entire group that works against any damage type.

IB is god tier yet nobody want to play it and WBs prefer SM and kobs for obvious reasons. This is the reason why they get no attention. Everyone talk about them like GOD tier yet in fact they are subpar in most cases except the 20% parry buff for 1 target and AOE snare.
"Quickness is the essence of the war."

Sun Tzu

Alubert
Posts: 557

Re: Patch Notes 12/09/2025

Post#77 » Sun Sep 14, 2025 1:30 pm

Wdova wrote: Sun Sep 14, 2025 11:40 am
lemao wrote: Sun Sep 14, 2025 9:39 am
Wdova wrote: Sun Sep 14, 2025 8:37 am With all these changes to Kobs/Chosen and after tank abbility redesign, can we finaly do something with two least classes in the game since Warhammer online:AoR era that is IB/BG?

According to population numbers these 2 are still the least played archetypes in the game and ignored in most tweak patches. All the attention is around Chosen/kobs and SM/BO, while IB/BGs are just left behind.

Classes that are most hard to play with the least reward. IB has damage outpoot lower than SM now on same level as Kobs. Has worse group utility than both metioned and need to hit target to aply his single target buffs. Armor buff was spamable before and now has 20s cooldown.
With recent changed there are more charascters that also buff armor, group wide by fire and forget mechanics, no need to hit anyone.

Not even with buffing single target buffs this doesnt make any sence. IB to buff toughnes to whole party has to A) need tactic for that sloted B) actualy HIT the target to apply it.

Kobs buff is only 100, but for whole group, apply just by standing around, no need to hit anyone.

SM for buffing stats also need to hit target, but if he did, its also group wide and debuff enemy stat by the same ammount at the same time.

I mean I enjoy playing the class. It looks cool, its fun to play because of its complexity, but definitely feel like fall behind SM, Kobs even more now :/
Ib is god tier for quite a while now, mostly taken over sm as secondary tank...

- AA DMG for group (1 huge reason to already bring one)
- +500 armor buff for one friendly target which you also do not have to spec (unlike bg who has to)
- 20 % perma parry buff (more like 23% now since it also buffs more iniative now)
- 10% perma crit for 1 target
- extremely survialbility with shield spec

I´d take ib over sm everyday nowdays since it provides way more utility
AA dmg for the group only if: You have melees in your group, only small scale. In WB its absolutely worthless.
+500 armor buff sinlge target with 20s CD require to HIT target. If its blocked or parried no effect on 20s CD vs 396 armor buff for 60 min from engi (also stack with pots) and armor aura from kobs with unlimited timer and cant be shattered. Common m8, common.
10% perma crit for 1 target vs 5% perfma crit for entire group on block on cobs... ehm
Extremely survivability with the shield like most tanks do, but kobs also add 20% dmg reduction for entire group while 50% damage reduction for self.
IB single target absorb bubble if hit by magic for 1 target vs SM absorb bubble for entire group that works against any damage type.

IB is god tier yet nobody want to play it and WBs prefer SM and kobs for obvious reasons. This is the reason why they get no attention. Everyone talk about them like GOD tier yet in fact they are subpar in most cases except the 20% parry buff for 1 target and AOE snare.
Ktb Vagiliance plus tactic does not give 20% damage reduction to the party, but 20% critical damage. That's a big difference.
You can't read all of Ktb's buffs because others will think he has it all at once. And that's not the case. Many buffs depend on the choice of tactics and now on mastery paths. You can't have everything.
Knight is an excellent tank, which doesn't mean that others are weak.
IB is:
10 sec punt without tactics
10% crit - you can easily maintain this buff on two dps from the party and even on someone outside the party.
20% parry - additionally, a very large buff to initiative, which gives over 23% parry and over -5 ctbc
50% outgoing HD
High str buff
High Corporeal resist buff (Jagged edge, WE, sorc, etc.)
Aoe slowdown
And most importantly, AA dmg buff.

The only thing that could be improved in IB is the Watch An' Learn skill. The WS buff should also work on oathfriends and have a 10 sec cd. There is no WS buff on the order. Maybe the devs don't want this because Destro has no equivalent to SM Dragon Talons and it's a nod to balance.
Hurub Chopa 80+ / Wybrany Chosen 80+ / Mroczniak BG 70+ / Alubercik BO 70+ / Doczek DoK 80+ / Hurubek Zeal 80+ /
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 80+ / Alubert KTB 80+ / Mnich WP 80+ / Kregi SL 60+ / Uposledzonyjez IB 60+

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