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Patch Notes 22/10/2025

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derKriebel
Posts: 41

Re: Patch Notes 22/10/2025

Post#21 » Wed Oct 22, 2025 2:53 pm

Mask of the Unmuzzled still doent work for dwarf or @ all , ticket out since April ... event reward that doesnt work and will not fixed and then start a new one and add new stuff... makes for me no seens .. but ty for the work

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gersy
Posts: 227

Re: Patch Notes 22/10/2025

Post#22 » Wed Oct 22, 2025 3:00 pm

worst patch in a while :/ not sure why removing tacky bomb and buffing painful pve dungeons
Gersy - Witch Hunter General

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Emissary
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Posts: 502

Re: Patch Notes 22/10/2025

Post#23 » Thu Oct 23, 2025 12:22 am

leftayparxoun wrote: Wed Oct 22, 2025 12:33 pm
Rubius wrote: Wed Oct 22, 2025 10:49 am
leftayparxoun wrote: Wed Oct 22, 2025 9:17 am Does this imply that there has been a change in Purple Seed acquisition methods? Previously every Hero+ NPC in Gunbad could drop a purple seed (including every other boss besides Kurga). Or is this outdated info on the new portion of the wiki page?
No reduction or change to purple seed drops, the page just needs some more touch-ups! Every Hero+ can still drop them.

Thank you for the reply.

If I may ask a couple more things:
  • - Removed Tacky and Blast Potions

    Is there any specific reason that those types of potions were removed?
    I'm not aware of any potential lag/issues caused by them and they worked normally, same as Flame Breath potions which were not removed.
    Image
Also those items were deleted from Inventories instead of just being disabled like Napalm pots. The ~15 stacks of pots in my bag were deleted overnight that way. Why was this option chosen and acted upon without notice? Especially since according to Emissary these pots are planned to be looked at in the future.

  • Secondly, did the balance team approve the reworked chapter 18 PvE Influence Jewelry rewards that were introduced in this patch?
    Image

    I am asking this because these ilvl36 rings in many cases outperform previously-BIS Jewelry and render LV rings and even Twillight's Tide rings obsolete in some cases. I imagine this issue might be solved when those items are also in turn reworked, but for now this is the situation we are at.
    Can we expect those items to stay in the present form (or should I postpone updating our guide? :D)

    In their present state they also introduce the issue of BIS equipment being potentially unavailable if an unaware player picks the wrong Influence choice. This issue has been avoided so far via the Sentinel and Bloodlord weapon Trade NPCs, but here making the wrong choice means you'd have to reroll your character to get them.
Thank you in advance
The team is looking more into the rings, expect changes to come, thank you.
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Panzer80
Posts: 233

Re: Patch Notes 22/10/2025

Post#24 » Thu Oct 23, 2025 3:52 am

Emissary wrote: Thu Oct 23, 2025 12:22 am
leftayparxoun wrote: Wed Oct 22, 2025 12:33 pm
Rubius wrote: Wed Oct 22, 2025 10:49 am

No reduction or change to purple seed drops, the page just needs some more touch-ups! Every Hero+ can still drop them.

Thank you for the reply.

If I may ask a couple more things:
  • - Removed Tacky and Blast Potions

    Is there any specific reason that those types of potions were removed?
    I'm not aware of any potential lag/issues caused by them and they worked normally, same as Flame Breath potions which were not removed.
    Image
Also those items were deleted from Inventories instead of just being disabled like Napalm pots. The ~15 stacks of pots in my bag were deleted overnight that way. Why was this option chosen and acted upon without notice? Especially since according to Emissary these pots are planned to be looked at in the future.

  • Secondly, did the balance team approve the reworked chapter 18 PvE Influence Jewelry rewards that were introduced in this patch?
    Image

    I am asking this because these ilvl36 rings in many cases outperform previously-BIS Jewelry and render LV rings and even Twillight's Tide rings obsolete in some cases. I imagine this issue might be solved when those items are also in turn reworked, but for now this is the situation we are at.
    Can we expect those items to stay in the present form (or should I postpone updating our guide? :D)

    In their present state they also introduce the issue of BIS equipment being potentially unavailable if an unaware player picks the wrong Influence choice. This issue has been avoided so far via the Sentinel and Bloodlord weapon Trade NPCs, but here making the wrong choice means you'd have to reroll your character to get them.
Thank you in advance
The team is looking more into the rings, expect changes to come, thank you.
They aren't better than the annulus. People just get weird about 1% crit.
[SM] 85+, [WL] 80+, [SW] 80+, [WH] 85+, [AM] 80+, [Kotbs] 80+
[BO] 80+, [Mara] 80+, [Sham] 70+ [SH] 50+ [WE] 70+

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leftayparxoun
Posts: 401

Re: Patch Notes 22/10/2025

Post#25 » Thu Oct 23, 2025 11:55 am

All Tier 4 Lair bosses are now level 36, and have a respawn timer of 15 minutes.

By the way it seems you have missed The Bulbous One.
The wiki claims it is not implemented, but the Boss is there and, last I checked, drops its Belts.

According to killboard, they have not been adjusted to lvl 36 and remain level 39.
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