I tend to agree with this, although its still early in the new rvr system i see more negatives then the previous system, a combination of both systems imo would be perfect.dur3al wrote:
Unfortunately there is no point to communicate in a zone, it pains me to see so many groups out there each just doing their own thing.
Currently, the whole zone is a funnel, it starts and all ends at the keep, hence many people just afk/wait or do nothing until the keep fight starts. By changing the focus from the keep to the actual zone it changes a lot of things, most of them in a good way if you ask me.
When one side has a larger force its seems more difficult then the previous system for the smaller force to do anything, no longer does capturing bo's while the zerg is attacking your keep have a big impact, its pretty pointless at the moment.
Also having a zone lock on keep capture dulls it down imo, last system you had the opportunity to prevent a zone lock by using tactics and teamwork between your realm(which also helps build some sort of realm pride), in the future when city sieges come to the game the previous system of having to control bo's and the keeps to cap a zone is a big +, it slows down the zerg and makes it more difficult.
The new cannon implementation imo has had a negative impact on keep sieges, no longer do ppl care for rams and no longer do players engage in a keep siege, currently the zerg just sits back away from the keep firing cannons until the door is down, this is boring. Given that aoe siege cannons do huge damage to players my group have left a keep defense to avoid the huge damage where as previously we would have stayed and fought with the keep lord.
The idea of the cannons to stop funnelling is a good one but i feel it needs some adjusting, its not only used to stop funnelling but to also stop bo captures and to just farm kills, i hate to see the old siege weapon pads but if it was only placeable directly inline with a keep door and could only be fired in a straight line into the doorway it would serve its purpose without ppl thinking omfg siege weapons are op.