I will just chock this up to you having never played a magus in ORvR possibly, not sure what else to say. My original post was in jest mostly, but not entirely. A rifting magus relies heavily on PBAOE (conical and 360) damage in the front lines. The only ranged AoE damage is used by a rifting magus is for the spirit debuff. I would suggest people get on boared with rifter's soon if AoE caps are removed, as the speaks a of return of Rift/PoS etc.Marsares wrote:Did I say you only have ranged AOE? No. But again, you choose to read whatever you want to read and then QQ about it.Akalukz wrote:Marsares wrote:
Well, as a mostly ranged AOE class that is not reliant on cleave attacks, it seems to me that you are less likely to hit friendly targets and thus actually may benefit from these potential changes.
But hey, I guess people just want to read "50% AOE damage reduction" and then go "Oh-my-f&cking-god-nerd-rage-throw-prams-out-of-my-cot" rather than read, discuss and argue about how it should be in their eyes, after they understand the changes fully - which nobody yet does.
I forgot magus only has ranged AoE ... no pbaoe at all, no design whatsoever for close quarters aoe combat.
Magus is certainly less reliant on PBAOE or Cleave attacks compared to most other AOE classes.
I really am not trying to argue with you Marsares, but to say this doesn't over affect a magus is simply not true. Atleast not a magus that is played as per description of the class fully utilizing to trees of mastery that actually complement each other.
An additional problem with this will be scenarios, a magus is already a liablity in scenarios for the most part, now thier fluff damage is even less fluffable lol