This new change seems to have removed the renown / inf / xp tick on lock. Didn't get any on the praag lock and many others said they didn't get it aswell.
Anyway thanks for your hard work devs! )
Patch Notes 16/4/2017
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Re: Patch Notes 16/4/2017
Will have to see how it works in practice. My only fear if the fights are fierce and one side comes out on top and deserves rewards, the losing side will outright leave the rvr area and sit in the warcamp, jacking up aao, denying the winners a reward.Natherul wrote:the AAO scale I tweaked is on lock only and it will increase inf and rr gain from the lock with your AAO bonus up until the cap for lock is hit
Osri - 40/79 - Runepriest
Osarion 40/82 - Swordmaster
Osgrim 40/74 - Ironbreaker
Osarion 40/82 - Swordmaster
Osgrim 40/74 - Ironbreaker
Re: Patch Notes 16/4/2017
But isnt AAO based on the amount of players in the zone, so if they just sit in the wc and are still online won't that just mean they won't get AAO?Osred wrote:Will have to see how it works in practice. My only fear if the fights are fierce and one side comes out on top and deserves rewards, the losing side will outright leave the rvr area and sit in the warcamp, jacking up aao, denying the winners a reward.Natherul wrote:the AAO scale I tweaked is on lock only and it will increase inf and rr gain from the lock with your AAO bonus up until the cap for lock is hit
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Kreaver RR80 Marauder Dugald RR75 Slayer
Re: Patch Notes 16/4/2017
Hi,
It seem there is a problem with renown gain on zone lock , i didn't gain renown ( and other too in the same wb ) for the last 3 zone lock since this patch.
It seem there is a problem with renown gain on zone lock , i didn't gain renown ( and other too in the same wb ) for the last 3 zone lock since this patch.
Re: Patch Notes 16/4/2017
No, its based on players in the rvr zone/lake. Notice when keeps or large forces are wiped, 1 side can suddenly get aao. Thats because they respawn in the warcamp, outside of the rvr zone.xanderous wrote:But isnt AAO based on the amount of players in the zone, so if they just sit in the wc and are still online won't that just mean they won't get AAO?Osred wrote:Will have to see how it works in practice. My only fear if the fights are fierce and one side comes out on top and deserves rewards, the losing side will outright leave the rvr area and sit in the warcamp, jacking up aao, denying the winners a reward.Natherul wrote:the AAO scale I tweaked is on lock only and it will increase inf and rr gain from the lock with your AAO bonus up until the cap for lock is hit
Osri - 40/79 - Runepriest
Osarion 40/82 - Swordmaster
Osgrim 40/74 - Ironbreaker
Osarion 40/82 - Swordmaster
Osgrim 40/74 - Ironbreaker
Re: Patch Notes 16/4/2017
Ah ok then yeah i can see it being an issue in that regard, AAO is a pain in the ass lately, i've noticed the gap between player base seems to be too small, resulting in close to equals fights getting AAO, resulting in uneven advantages the mechanic provides.Osred wrote:No, its based on players in the rvr zone/lake. Notice when keeps or large forces are wiped, 1 side can suddenly get aao. Thats because they respawn in the warcamp, outside of the rvr zone.xanderous wrote:But isnt AAO based on the amount of players in the zone, so if they just sit in the wc and are still online won't that just mean they won't get AAO?Osred wrote:
Will have to see how it works in practice. My only fear if the fights are fierce and one side comes out on top and deserves rewards, the losing side will outright leave the rvr area and sit in the warcamp, jacking up aao, denying the winners a reward.
Bashgutz RR82 Borc Vaseryn RR61 SM Krantz RR82 Knight Corvinus RR70 Chosen Mormonty RR72 IB
Starkus RR70 BG Snaptz RR83 SH Plagueis RR81 Magus Alec RR85 Engie Sourgazt RR69 Shaman
Kreaver RR80 Marauder Dugald RR75 Slayer
Starkus RR70 BG Snaptz RR83 SH Plagueis RR81 Magus Alec RR85 Engie Sourgazt RR69 Shaman
Kreaver RR80 Marauder Dugald RR75 Slayer
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Re: Patch Notes 16/4/2017
Yeah champ nerf is harsh. Expect BC spot to be camped more than usual now. Grind to getting top mats to compete with older toons seems ungrindable.
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