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Patch Notes 22/7/17

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wargrimnir
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Patch Notes 22/7/17

Post#1 » Sat Jul 22, 2017 6:37 am

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[RvR]

Hargrim
- Players will now correctly get influence for each small tick in T1 Dwarf / Greenskins and High Elf / Dark Elf pairing.
- Reduced control timer on flags in T1.
- Reduced quantity of resources needed to lock the zone in T1.

[General]

Natherul
-Removed the morale scaler, please note that this is to gather some data and we may very well insert a flat reduction instead of a scaler if it works out better (meaning you may see a hotfix quite fast to change the values)

Hargrim
- NPC corpses will now disappear after craft components were looted.
- GOs can now play sounds after interaction, both in PQs and outside of them.

[Items]

Razielhell
Fixed Mark of the Seer Jewelry so it can only be obtained from certain careers
Fixed a couple of T1 PQ bag item stats
Fixed Swampstomper's Circlet model/icon for AM

[Public Quests]

Hargrim
- It is now possible to play sounds during PQs and after PQ is finished.
- NPCs from other stages of PQ should not create double spawns anymore.
- Players of level 19+ can now participate in T3 Public Quests. It was set to 21 before.

Razielhell
- Raven Host Vanguard: Empire Chapter 1 - Added missing PQ sound for Argog the Unstoppable.
- The Burning Windmill: Empire Chapter 2 - Added Baruun the Seeker in Stage 3 and removed Seeker flamer. Also added PQ sounds.
- The Norse are Coming!: Empire Chapter 2 - Added Norse supplies as Stage 2 objective. Will also play animation when clicked. Added PQ sounds. Added Smoke effect on boats.
- Ruins of Schloss von Rubendorff: Empire Chapter 2 - Added Banners so Stage II will correctly match with the description of the PQ. Also added missing sounds.
- Pillagers' Apporach: Empire Chapter 3 - Added PQ sounds. Adjusted NPC levels so they match the PQ difficulty. Fixed an issue with Citizen militia that didn't play animation and could be spammed. Also added sound when they are clicked.
- Faewulf's Rest: Empire Chapter 3 - Fixed an issue with Summoning stones. Now you can click them once per 60 sec.
- Tree of Beards: Dwarfs Chapter 8 - Added missing PQ sounds.
- Tempest Horn: Chaos Chapter 13 - Added missing PQ sound for last stage. Also fixed an issue with Horn beeing unclickable.
- Wagon Defense: Empire Chapter 13 - Fixed Stage 2. You can interact with Sack of Blasting Powder and Supply Box now.

Grunbag
- Steinbruck Manor PQ Chaos Ch 10 : Fixed the VFX Fire at Stage III

[Quests]

Razielhell
The End is Nigh quest - Fixed Description. You need to find Find Arnoldt's Corpse and not to speak with him
Encroaching Darkness quest - Fixed quest markers
Secure Reikland! quest - Fixed its' type
Test of Loyalty quest - Fixed quest markers
Chasing Oathgold quest - Dead Engineers will now play sound when clicked
On the Brink of Chaos quest - Fixed quest and quest markers (Inactive for now until BW College opens)

[Other]

Razielhell
Decorated Bright Wizard College
Added a Signpost outside of BWC
Boiling Cauldrons will now play a special sound when clicked
Made 2 Empire crate stack untargetable
Made 7 Empire chests untargetable
Made all 366 Planks untargetable except those in Temple of Sigmar which will play specific sound when clicked
Made all Bored peasants targetable/order neutral and fixed their levels
Extinguished some nonsense fire vfx in Talabecland crypt
Fixed a Lord boss in ToVL from being invisible
Fixed stance of Injured Wagoneer in Wagon Defense PQ: Empire Chapter 13
Added T2 Dark Elves Epic quest on Wiki
Added Currencies info on Wiki

Lheana
- Corrected the location for the ToK unlock Greenskin Chapter 3
- Corrected the location for the ToK unlock High Elf Chapter 22
- Assigned the correct ToK unlock to the Greenskin Chapter 18
- Starting mounts will be sold at the same price at all vendors
- The 2 Mount Vendors in both Empire Chapter 1 and Chaos Chapter 1 will now sell the starting mounts
- Added the 'Unadorned Disk' (25% Disk Mount) to all vendors that were already selling the 'Enslaved Pack Mule' (Destruction 25% Mount)
- Vendors 'Companion Keeper' will now sell the pets Warlord's Fell Hound (Destruction) and Imperial Hunting Hound (Order), buyable with 4 'Skaven Token'
- Added faction restriction to pocket items rewards for unlocks Spoils of War
- Made of the second quest ' 'Ead 'Unta' for Tracker set repeatable, like others
- GO 'A Dusty Tome' is once again targetable
- GO 'Journal of Teppo Benzinger' has now the correct appearance
- Removed the ToK unlock H&L 'Ranald' from the item 'Three-Legged Dog Foot'
- Corrected the subtype of ~30 creatures


[Tickets]

Razielhell
[10013] - Fixed
[10015] - Fixed
[9968] - Fixed
[9948] - Fixed
[9971] - Fixed
[9986] - Fixed
[10012] - Fixed
[7153] - Fixed
[10014] - Fixed

Grunbag
[9948] PQ Fixed
[9900] PQ Fixed
[9895] PQ Fixed
[9852] PQ Fixed
[7397] PQ Fixed
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grimnir.me Some old WAR blog

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Loreithian
Posts: 19

Re: Patch Notes 22/7/17

Post#2 » Sat Jul 22, 2017 6:44 am

As always, thank you for the hardwork and dedication all of you put into this game.

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Karl
Posts: 329

Re: Patch Notes 22/7/17

Post#3 » Sat Jul 22, 2017 7:02 am

Cheers mates!
____________________________________________________________

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Zizzelfizz
Posts: 189
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Re: Patch Notes 22/7/17

Post#4 » Sat Jul 22, 2017 8:23 am

Thank you very much!
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Pluthero
Posts: 2

Re: Patch Notes 22/7/17

Post#5 » Sat Jul 22, 2017 8:43 am

"Fixed a Lord boss in ToVL from being invisible"
very funny:|

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Hargrim
Developer
Posts: 2465

Re: Patch Notes 22/7/17

Post#6 » Sat Jul 22, 2017 9:09 am

Pluthero wrote:"Fixed a Lord boss in ToVL from being invisible"
very funny:|
Hi.

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Collateral
Posts: 1494

Re: Patch Notes 22/7/17

Post#7 » Sat Jul 22, 2017 9:21 am

Now we can have some fun with morales! Awesome patch keep them coming :)

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Rowanmantle
Posts: 204

Re: Patch Notes 22/7/17

Post#8 » Sat Jul 22, 2017 9:24 am

Hargrim wrote:
Pluthero wrote:"Fixed a Lord boss in ToVL from being invisible"
very funny:|
Hi.

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:lol: :D
Rowanmantle /WP
Rowansrage /SL
Rowanbrowan /KOTBS
Rowanthrowan /BW
Matronmother /Dok
Handyrowan /Mara

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Natherul
Former Staff
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Re: Patch Notes 22/7/17

Post#9 » Sat Jul 22, 2017 10:20 am

Collateral wrote:Now we can have some fun with morales! Awesome patch keep them coming :)
Yes, just note that it may very well change rather quickly and it may even go back to what it was, but we are experimenting.

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Haojin
Posts: 1062

Re: Patch Notes 22/7/17

Post#10 » Sat Jul 22, 2017 10:23 am

Natherul wrote:
Collateral wrote:Now we can have some fun with morales! Awesome patch keep them coming :)
Yes, just note that it may very well change rather quickly and it may even go back to what it was, but we are experimenting.
Which classes suffered from morale scaler ? My personal suggestion will be leave it same like old times. Less code, less problem : )
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