Pug Scs should never be considered when discussing balance. In organized groups, Skull Thumper will always be on the kill-target and everyone will focus the kill target, making it proc.Foomy44 wrote: Waaagh also has the corp debuff attached, when ya factor that in I imagine there's plenty of situations you will get more use out of a waaagh than a skullthumper, especially in pug SCs where most people aren't gonna be focusing your skullthumped target anyways. SM definitely has an easier time applying the buff with not needing to be in melee, but BO has 30+ foot range and also does damage when they use it so it's at least got some benefits.
The Corporeal debuff sure is nice, but it's not like there's much Corporeal Dmg around. Sorcs and Skullthumper are the only steady sources of Corp dmg in Destro, most of non-physical dmg is Spirit.
While you increase your sorcs corp dmg with Waaaagh, a Skull Thumper Procs hits for 90+ dmg each crit. Considering Dmg-procs are one, if not the main strenght of Destro, it's better to keep Skull Thumper up, and not the 20% AA. Simply increasing Red Frenzy duration to 7-8s would fix the issue in smallscale pvp without having an impact on largescale pvp.