Does that mean that kill counter was fixed? And that stage 1 mobs will now disappear when stage 2 bosses pop? Because those two things were some of the reasons people were waiting for PQ's reset, kill counter bugged, popping bosses while people were still km's away from bosse's spawn and at the same time s1 mobs not disappearing meant you had to kill some more trash mobs before getting to bosses so when you arrive to them, you were already down 2 minutes.wargrimnir wrote:[Dungeons]
- PQs won't reset after 3 minutes in case you failed them, they will correctly reset after 8 hours
p.s. nice to see patch notes again on the launcher.