8 years later we fount a new way to piss of players.
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
Yeah that change is mindblowing tbh. So out of touch with the community its crazy
I'm sure the fact that this only benefits the overpopulated realm was taken into consideration by the Dev team.ReturnOfReckoning wrote: ↑Fri Jan 15, 2021 2:54 pm - Siege ram locations are now shown on the map for all players in the same zone/region. The intention is to increase fighting in the zone and the danger in bringing the ram to the enemy keep. If it doesn't work out as intended it might get reverted.
Absolutely delighted to see this implemented. Thank you.ReturnOfReckoning wrote: ↑Fri Jan 15, 2021 2:54 pm - Cross realm /say and /shout is now enabled when not flagged for PvP. This was added on request from the role playing guilds.
And so the Age of Krubs ended not with a shout, but with a whisper...- Appearance gear will now only be shown to members of the same realm: A tradeoff to properly reorganise how data and packets are sent, to reflect how it was on Mythic (adjusts performance).
have not seen him in several weeks so he is prob. banned. Even so, wh's look like ass because of no metal compared to we's.Sarnai wrote: ↑Fri Jan 15, 2021 8:31 pmAnd so the Age of Krubs ended not with a shout, but with a whisper...- Appearance gear will now only be shown to members of the same realm: A tradeoff to properly reorganise how data and packets are sent, to reflect how it was on Mythic (adjusts performance).
Part of the reason this server has survived for so long is because it isn't live. You guys are LIGHTYEARS better than live. As someone who played live for years, i can attest RoR is so much better. Trying to hard to be like live is going to be negative for the server imo, and this change takes so much awesomeness out of the game. Please listen to your players Max and please consider reverting. Thanks for all you and your team do man, you guys really are awesome.MaxHayman wrote: ↑Fri Jan 15, 2021 3:08 pmSo as we were reorganising data and packets to how they should be sent (to match live) this was a side effect which reflects how it was on Mythic.
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