thanks for the clarification and thx for your great work <3dalen wrote: ↑Wed Jan 20, 2021 5:47 pmJust added more features to many of them that weren't supported before. But as it says in patch notes we haven't really started using these features yet.
But for example it makes it possible to add patrolling guards in keeps, or Roaming NPCs in dungeons instead of all of them standing still.
Patch Notes 20/01/2021
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Re: Patch Notes 20/01/2021
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Re: Patch Notes 20/01/2021
Hi I downloaded the game, put it on and when I started it I downloaded 917 files before I logged in. My friend does the same thing for him to download 17,000 files. what makes this possible?
Re: Patch Notes 20/01/2021
The lack of SH nerf will cause some heavy whining for the upcoming week.
Re: Patch Notes 20/01/2021
remember guys to delete cache prior relogging in
Re: Patch Notes 20/01/2021
Someone can explain me the healing proc change? Can't really understand what's changed
Zputadenti
Re: Patch Notes 20/01/2021
Covenant of Vitality was giving healing credit to the DoK who provided the aura, instead of the player who had the aura on them and caused the proc. No other aura/buff worked like that. This change is just for scoreboards, and affects nothing balance-wise.
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Check out my Damage Calculator. Also includes extra RoR calculators! -Updated for 01/25/24 patch!
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Re: Patch Notes 20/01/2021
were they roaming qand patroling on livedalen wrote: ↑Wed Jan 20, 2021 5:47 pmJust added more features to many of them that weren't supported before. But as it says in patch notes we haven't really started using these features yet.
But for example it makes it possible to add patrolling guards in keeps, or Roaming NPCs in dungeons instead of all of them standing still.
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