@Ostabenny Thank you
@nebelwerfer Thank you, thats what a solid Club is all about - smash the ++++ out of your Opponents,
@Ithiel , thank you , maybe ill tryout some in the near future, im not much of an elf myself
@Ugle , yeah i totaly agree.. simple weapons for knights would be sometimes more tastefull . Same with Shields. i would like to do a simple solid shield, just they were used in the past to hold the real combat line
Some more work has been done.. this time its a Reworked Green Skin 1 Hand Axe
https://ibb.co/MCwkcfD
https://ibb.co/py8hBHJ
Reworked & New Weapons for RoR
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Re: Reworked & New Weapons for RoR
Damn, they are all so beautiful... Looking forward to seeing bows.. currently using level 2 bow because I don't like visuals from endgame bows
Re: Reworked & New Weapons for RoR
would it be possible to bring some of the ToA weapons from DAoC into the game since it was made by the same ppl? there are some really nice swords, axes, hammers and bows!
- wargrimnir
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Re: Reworked & New Weapons for RoR
No, we're not stealing assets from other games. Hopefully for obvious reasons.
Re: Reworked & New Weapons for RoR
Don't like the orc weapons. Double blade is ugly and just a copy of an existing model.
Thess ones would be better :
Thess ones would be better :
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Re: Reworked & New Weapons for RoR
@inoeth
We can not risk the whole project by litigation Matters.
Dispite: There a whole lot more Warhammer Fantasy Stuff in the making, be patient, its worth it
I totally agree with @Wargrimnir. We should stay focused on the Warhammer Lore the way it is, without any Copyright infringement or implementation of any other Game outside the Warhammer Universe.we're not stealing assets from other games.
We can not risk the whole project by litigation Matters.
Dispite: There a whole lot more Warhammer Fantasy Stuff in the making, be patient, its worth it
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Re: Reworked & New Weapons for RoR
man those are amazing, thanks @Flowson for making thóse
Re: Reworked & New Weapons for RoR
@Orgruk Thank you for your Feedback.
The Main Issue here is:
How "massive" / "Brutal" can or shall we SetUp new weapons without taking away the "shine" from their old ancestors? Its always a smal line between to much or to less. Ill leave a note, and see if i can do a slightly more agressive version in the future for comparison.
@Whyumadbro Thank you Big time!
The Main Issue here is:
How "massive" / "Brutal" can or shall we SetUp new weapons without taking away the "shine" from their old ancestors? Its always a smal line between to much or to less. Ill leave a note, and see if i can do a slightly more agressive version in the future for comparison.
@Whyumadbro Thank you Big time!
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