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[UI] VinyUI

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tromat
Posts: 54

Re: [UI] VinyUI

Post#1551 » Tue Dec 02, 2025 12:17 pm

Hello Caffeine. I'm the https://thewarcamp.com/ admin, and worked to help community to gain more framerate/performances the last two years.

For a long time, i advised people to not use VinyUI, not because it was bad, but because package was massively outdated and causing lot of FPS drops. It's a relief to see it updated. Can i edit the Addons/Framerate pages now that you updated it ? Are all addons included updated ?

https://thewarcamp.com/guides/warhammer ... rxe-ejbimr

Cheers

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Caffeine
Posts: 624

Re: [UI] VinyUI

Post#1552 » Tue Dec 02, 2025 5:09 pm

tromat wrote: Tue Dec 02, 2025 12:17 pm Hello Caffeine. I'm the https://thewarcamp.com/ admin, and worked to help community to gain more framerate/performances the last two years.

For a long time, i advised people to not use VinyUI, not because it was bad, but because package was massively outdated and causing lot of FPS drops. It's a relief to see it updated. Can i edit the Addons/Framerate pages now that you updated it ? Are all addons included updated ?

https://thewarcamp.com/guides/warhammer ... rxe-ejbimr

Cheers
Hey tromat,

Neat website, it's good to see that people care about performance.

You are certainly welcome to update the guide. I encourage you to test the latest version for yourself to confirm the framerate is acceptable. I assume that's something you've done before, considering how definitive your current warning is.

All included addons are updated, with further potential updates being released as needed.
VinyUI | FPS Guide | Scenario Alert | Image Caffeine Image Decaf Image Vermont Image Nevada

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efendisiz
Posts: 17

Re: [UI] VinyUI

Post#1553 » Thu Dec 04, 2025 5:40 pm

Hello, I can't seem to find SoR in your order DPS ui. Am I missing something?

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Aisha
Posts: 304

Re: [UI] VinyUI

Post#1554 » Thu Dec 04, 2025 5:55 pm

efendisiz wrote: Thu Dec 04, 2025 5:40 pm Hello, I can't seem to find SoR in your order DPS ui. Am I missing something?
Go through 154 page, answer is there.

Grijzed
Posts: 7

Re: [UI] VinyUI

Post#1555 » Thu Dec 04, 2025 7:16 pm

Caffeine wrote: Mon Dec 01, 2025 9:05 pm Updated to 6.3.2

- Fixed a possible crash in Shinies where AH and Inventory stat modues would bloat settings file to an unreasonable size.
- Added a ton of additional trackers to Enemy settings on destro healer profile.
- Cleaned up Buffhead config a little (healer profiles, both factions).
- Fixed an issue in ZonepopLite where T2 keeps were assumed to have an outer door.
- WarBoard_ZonepopLite tooltip will now have a row for zone siege progress such as "lord 54%", etc.
- Cleaned up unnecessary stats from Shinies fallback settings.
- Added macros for /wave and /hello.

If you are using 6.3 and experience crashing here's minimal fix using files from 6.3.2:
Spoiler:
- close the game
- open addons folder Return of Reckoning\Interface\AddOns
- delete old Shinies and replace it with the one from 6.3.2 archive
- go to Return of Reckoning\user\settings\GLOBAL\Shinies and delete SavedVariables.lua
- clear you cache folder just in case
- play the game
If anyone is still experiences crashing with the new version don't hesitate to reach out.
Thanks for the update! Hero!!

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