That's a bug of the game itself and not one that be fixed atm even with UI mods. Enemy helps a lot, I find it more reliable than the vanilla party windows, but even with mods you'll still have issues with displaying distance.ludeke wrote:I play a zealot and this UI is amazing but there is one thing that I found a problem even before I downloaded this, I thought this UI pack would fix it and it has... too some extent. It's that when I am out of range from friendly players they DO NOT get greyed out on the party/raid/sc UI window. I dont know if there is a setting for this for it to be more precise because sometimes they do get greyed out. It is very annoying trying to mark players because their healthbar go down but you cant click them and you get confused.
Thanks in advance for any advice.
[UI] VinyUI [OUTDATED]
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Re: [UI] VinyUI
<As If> & <Last Night in Sweden>
Mains: Chariot SM (7X), Tolfhic WH (Badlands: 94)
Alts: Dokdisrespect DoK, Mspe WP, Bleeped Chosen
Mains: Chariot SM (7X), Tolfhic WH (Badlands: 94)
Alts: Dokdisrespect DoK, Mspe WP, Bleeped Chosen
He's a WH fleeing from fights with this rotation; Flee, AP pot then stealth
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Re: [UI] VinyUI
Yeah the "memberData.isDistant" variable often comes back incorrect for players standing right in front of you. Where ever this variable is set needs to be fixed? PartyUtils? Either way its not addon fixable.
Re: [UI] VinyUI
This is a known issue with crafting where the window stops accepting materials if you click "create" too quickly. The github page for this bug has been open since oct 2016Kalt wrote:Hello.
I have a little problem.
When i do talisman , sometimes , the crafting items moves alone in my bag.
When this happen , i cannot create talisman anymore. I cannot add container or any crafting material at all and i have to relog to fix this. I try reloadui but this does nothing.
Do you have any idea ?
Thanks in advance.

https://github.com/WarEmu/WarBugs/issues/7993
edit: looks like someone figured out a workaround for this!
viewtopic.php?f=8&t=25366&p=286290&hili ... nd#p286290I discovered a workaround to fix the crafting bug where you can't seem to slot an item. Just move the item you're trying to slot in another inventory slot. Seems to fix it without logging in and out.
Last edited by Caffeine on Thu Feb 15, 2018 3:35 pm, edited 4 times in total.
Re: [UI] VinyUI
Esc -> Customize Interface -> Targeting -> "Overhead Names"Ayurox wrote:how do you enable all nameplates ?
thanks

Re: [UI] VinyUI
This is a known issue with the client. Sadly not something we can fix with addons on our end.ludeke wrote:I play a zealot and this UI is amazing but there is one thing that I found a problem even before I downloaded this, I thought this UI pack would fix it and it has... too some extent. It's that when I am out of range from friendly players they DO NOT get greyed out on the party/raid/sc UI window. I dont know if there is a setting for this for it to be more precise because sometimes they do get greyed out. It is very annoying trying to mark players because their healthbar go down but you cant click them and you get confused.
Thanks in advance for any advice.
Re: [UI] VinyUI
User Settings -> General -> Click Through SelfAsherdoom wrote:how i avoid to select myself when clicking my char in the game world?
Re: [UI] VinyUI
Updated to 3.5
- Replaced SNTButtons with TexturedButtons. I noticed higher average framerate and shorter loading times.
- Removed AmethystEffects
- Turned off animation smoothing in WSCT for better performance
- Page selectors will no longer displace their respective action bars after User Settings window is closed with "x"
- Locktoggler will no longer reset its position after User Settings window is closed with "x"
- Default pet frame is once again hidden by default
- Fixed some sytax errors in Cmap
- Added a couple of missing morale trackers in Enemy (order)
- Changed AP bar texture in Pure to SM-Graphite
- Replaced SNTButtons with TexturedButtons. I noticed higher average framerate and shorter loading times.
- Removed AmethystEffects
- Turned off animation smoothing in WSCT for better performance
- Page selectors will no longer displace their respective action bars after User Settings window is closed with "x"
- Locktoggler will no longer reset its position after User Settings window is closed with "x"
- Default pet frame is once again hidden by default
- Fixed some sytax errors in Cmap
- Added a couple of missing morale trackers in Enemy (order)
- Changed AP bar texture in Pure to SM-Graphite
Re: [UI] VinyUI
Hi,
How can we have the target player guild to show? Ally or enemy
How can we have the target player guild to show? Ally or enemy
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Re: [UI] VinyUI
Scroll 4 posts up.Cabum wrote:Hi,
How can we have the target player guild to show? Ally or enemy
Pretty much always afk or tabbed out.
Re: [UI] VinyUI
Not sure if this was just me, but I've installed this UI on two different computers and out of the box Rare Currency autorolls are set to Greed, so I've been rolling greed on Conq Medallions and Emblems for the past couple months. Not a big deal for me but thought I'd mention it in case others don't check their autoroll settings.
<As If> & <Last Night in Sweden>
Mains: Chariot SM (7X), Tolfhic WH (Badlands: 94)
Alts: Dokdisrespect DoK, Mspe WP, Bleeped Chosen
Mains: Chariot SM (7X), Tolfhic WH (Badlands: 94)
Alts: Dokdisrespect DoK, Mspe WP, Bleeped Chosen
He's a WH fleeing from fights with this rotation; Flee, AP pot then stealth
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