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Tesq
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Re: Addons

Post#111 » Tue Feb 03, 2015 10:26 am

Nishka wrote:
Azarael wrote:Couldn't have said it better. Conditional macros take over an element of decision making from the player and for that reason, NB will always be illegitimate in my eyes.
Nb can't make decisions for you. All it does is removing repetative actions that not require any thinking. Even with NB I had 2 panels full.

Example? The taunt skill. There is no thinking in casting taunt when you're a damager tank, you just -must- cast it by cd. An opposite example is the root skill that is totally situational and won't do any good in a nb sequence. Most skills are situational.


Nb makes you one-button masher, you say? Huh :)
Spoiler:
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they spoke about conditional, as i said this speak it's refering most to wh/we that are on limb to abuse NB and i can see a mara too that way.
Like you said i personaly use too NB to bid spam skill like def buff and that's all, only becouse nb work better than other macro add on, btw like i said with propper commands, what NB do can be done manualy writing on macro function.
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-"Loop warned into oblivion" --> smell like chaosy enought :D
-Nazgul--> ambitious but rubbish, cit Blast :D
-GMs --> dosent matter what they say not, they get offend by colors so watch out plebs! :D

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Telen
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Re: Addons

Post#112 » Tue Feb 03, 2015 3:03 pm

As long as the client has the same lua scripting as wow there will be macros. Can't stop them.
It was probably a bad idea to have access to the lua api but someone would have hacked into the lua stack to run them anyway.
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Dajciekrwi
Posts: 570

Re: Addons

Post#113 » Tue Feb 03, 2015 3:28 pm

Hi all, what is the name of Addon, who make a auto dismount when char get into fight?
I s he comaptybile with RoR?

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Luth
Posts: 2838

Re: Addons

Post#114 » Tue Feb 03, 2015 3:41 pm

It's called AutoDismount :D

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xyeppp
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Re: Addons

Post#115 » Sun Mar 01, 2015 11:19 am

I just spent a few hours on softpedia going through some addons and checking what works and what does not. So far the following addons work 100%;

Edit: Updated with newer versions from the posts below and above, as well as anything I could've found on the internet.

Code: Select all

Ability Alert
ActionBarColor
alertMod
Amethyst
AutoDismount
Bagomatic
BuffHead
CAVES 2.0
Compact_VPs
DAoCBuff 
DeepSleep
DetauntHelper
DuffTimer
Dye
Enemy
GCDRemover
GroupIcons-SG
HotbarMorale
ISHealBot
JunkDump
KillingBlow
Kwestor
LibSlash
Moralebg
MOTH(have the destro fix from Luth in his signature)
NISP
NoOverheal
nRarity
PagerWentPoof (Tick and untick bars as vertical to have the pagers disappear)
Pure
ResTell
Squared
Targets
TexturedButtons
TidyChat
TortallDPS
TortallDPSCore
WarBoard
WikkisCDBar
WikkisCDPulse
Warhammer Scrolling Combat Text 
zMinimap
zMailMod

We should probably post a sticky with some archive so people have an easier time finding them.
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If anyone wants them all together, my Addons folder is here https://mega.co.nz/#!ewJBiAwI!5bsUPse_G ... rHP0n5-jVw
Last edited by xyeppp on Sun Mar 01, 2015 5:36 pm, edited 6 times in total.
Github / Tighub

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Tesq
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Posts: 5332

Re: Addons

Post#116 » Sun Mar 01, 2015 11:58 am

enemy dont work cos party ui it's still not implement correctly yes
Telen wrote:As long as the client has the same lua scripting as wow there will be macros. Can't stop them.
It was probably a bad idea to have access to the lua api but someone would have hacked into the lua stack to run them anyway.
but this is could be solution to add things in game in future or i mistake :)
Last edited by Tesq on Sun Mar 01, 2015 12:00 pm, edited 1 time in total.
Image

-"Loop warned into oblivion" --> smell like chaosy enought :D
-Nazgul--> ambitious but rubbish, cit Blast :D
-GMs --> dosent matter what they say not, they get offend by colors so watch out plebs! :D

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xyeppp
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Re: Addons

Post#117 » Sun Mar 01, 2015 11:59 am

Tesq wrote:enemy dont work cos party ui is still not implement correctly yes
It works, just not with all the features ;-)

And party UI addons like squared and Pure work - they display your group in a separate UI.
Last edited by xyeppp on Sun Mar 01, 2015 5:29 pm, edited 1 time in total.
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normanis
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Re: Addons

Post#118 » Sun Mar 01, 2015 2:09 pm


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xyeppp
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Re: Addons

Post#119 » Sun Mar 01, 2015 2:51 pm

normanis wrote:https://drive.google.com/folderview?id= ... sp=sharing
here are also some addons
Nice, a few of them like Tortall's DPS, zMiniMap and Enemy are newer versions on here which causes more things to work :-)
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summoner84
Posts: 1

Re: Addons

Post#120 » Mon Mar 02, 2015 2:29 am

I remember on live there was an addon that you save your templates and can change your item set out of combat with a one click,but can't remember the name,if anyone got this plz pm

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