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testing some performance addon

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balshv
Posts: 23

Re: testing some performance addon

Post#21 » Sun May 24, 2020 7:41 pm

Akalukz wrote:
Fri May 22, 2020 1:08 pm
so on the 2nd one, do we need to delete the originals there as well?
yeah it's the same common files anyway.

You only need to install one version. I keep the old ones in case something goes wrong

I'm testing this one with more stuff disabled atm
https://www.mediafire.com/file/bb9lyp17 ... ix_1.2.zip
Bosli wrote:
Sun May 24, 2020 5:13 am
Since you're at it:
There's also some major bug with inventory management (seems kind of like a stack overflow?) that almost always happens after a certain amount of items have been removed and/or added to the inventory. This is the main reason why MGR causes massive stutter after some time, since with one button you lose a seed, gain ingredients and convert 1 ingredient to a seed again. You can easily reach this with using MGR for max. half an hour on a toon without a reload. When it's active, you don't even need to use the addon, you can just open and close backpack for massive stutter which very slightly increases every single time you do this (this is the confirmation that it's not bound to MGR, just takes longer to reach the overflow without it). Reloading UI only fixes this for a short time, less than it takes when restarting the game.

Edit: Might not be something you can fix with addons btw, but it's the most annoying stuttering in the game imo.
Idk I don't use MGR maybe try gatherbutton

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amagawd
Posts: 58

Re: testing some performance addon

Post#22 » Mon May 25, 2020 11:30 pm

A Valiant Effort!
I haven't tried it yet as I was wondering if the last version still breaks all the stuff u mentioned (WB lead functions, friends, etc).
So just as a check before I go ahead and try it, is it still breaking it? I would like to still be able to manage the pug WB and so on.
Klindor - aiming @ RR 255.

balshv
Posts: 23

Re: testing some performance addon

Post#23 » Tue May 26, 2020 12:32 pm

amagawd wrote:
Mon May 25, 2020 11:30 pm
A Valiant Effort!
I haven't tried it yet as I was wondering if the last version still breaks all the stuff u mentioned (WB lead functions, friends, etc).
So just as a check before I go ahead and try it, is it still breaking it? I would like to still be able to manage the pug WB and so on.
yes it still breaks the same stuff, no wb manage

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Dackle
Posts: 111

Re: testing some performance addon

Post#24 » Tue May 26, 2020 1:14 pm

Neutra wrote:
Sun May 24, 2020 6:35 pm
It seems like all the issues with even the original interface elements and the lua would be worthy to be fixed directly by the devs. And therefore implemented directly into the game?

Would fix many of the performance problems. Performance is as important as content and major exploits / bugs.

I think this deserves more attention. Right?
Right

Gibblix
Posts: 4

Re: testing some performance addon

Post#25 » Fri May 29, 2020 3:03 am

This addon seems to also break the appearance tab. Cant click on the checkbox.

balshv
Posts: 23

Re: testing some performance addon

Post#26 » Fri May 29, 2020 8:30 am

Gibblix wrote:
Fri May 29, 2020 3:03 am
This addon seems to also break the appearance tab. Cant click on the checkbox.
yes I've noticed it with the last version, just delete ea_characterwindow in the addon folder.

I'll reupload it without it

amagawd
Posts: 58

Re: testing some performance addon

Post#27 » Sat May 30, 2020 11:48 am

Thanks for the reply and for the good work you're putting up here! Cheers bro!
Klindor - aiming @ RR 255.

adamska2
Legacy RR80
Posts: 67

Re: testing some performance addon

Post#28 » Sat May 30, 2020 6:01 pm

Good Work Continue Like this mate <3 <3 <3
Azeyune

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Akalukz
Posts: 728

Re: testing some performance addon

Post#29 » Sun May 31, 2020 1:45 pm

Does this mess with the zone pop lite addon?
-= Agony =-

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Glorian
Posts: 4622

Re: testing some performance addon

Post#30 » Sun Jun 07, 2020 11:42 am

balshv wrote:
Tue May 19, 2020 2:19 pm
Spoiler:
Xergon wrote:
Sat May 16, 2020 3:36 pm
balshv wrote:
Sat May 16, 2020 9:40 am
Ive just quickly checked and I think the sc lobby is tied to the wb manage stuff, I could be wrong. I have no plan to fix it for now since I level an alt mostly in sc atm. If someone more knowledgeable wants to make this more functionnal, go ahead.
Basically what I did is use the debug tool (/d) during siege and look for the function calls that were happening during the micro freezes. Then deleted the event handlers in the core modules related to those calls. That's basically it. You can get the default modules with easyMyp and the ea util one is from the thread with the fixed default core modules. The manage wb stuff might have an impact on performance or not. Thank you for the feedbacks and I'm glad it fixes some issues for some, I dont have the time or the will to test more for now, sorry.
The freezes issues could come from the server doing wrong or too frequent calls, I don't know, cause I pretty much have no idea what I'm doing when I mess with this stuff most of the time :D
Valiant effort and pretty good approach. Yes, something is strange when you form WB and it starts freezing hard after some big fights. Everything is good when playing solo or even in 6man party, but when reforming to WB, bad performance starts happening. Will try out your stuff.

On another note, there is a lot bad stuff in UI, enabled as default and being a core part of Interface, which is total'y useless. You can disable some, but some u cant, everytime u gonna try disable it, it will re-enable itself. One of my guildy members went full ham on it, and disabling some stuff like EASystem_EventText, which basically disables any combat and notifications numbers in your UI.

Useless list as default EA part of UI is:

Code: Select all

EA_LCDKeyboard
EA_PlayerAssist (SwiftAssist do job of it)
EA_ScreenFlashWindow
EA_SumonningPromt
EA_VideoPlayer
could prob add more, cuz some of them u can replace with better/newer version of addon.

If it goes for myself, addons that give me most concerns/problems are:

EA_UiModWindow and EASystem_ActionBarClusterManager, these 2 basically always show up as yellow after some time of playing.

You can also inspect how much ****(errors) getting generated by your UI, in folder

Code: Select all

Warhammer\logs
check out file

Code: Select all

uilog
also file

Code: Select all

login.051620
shows your problems between your client and server.
Thanks, I got back to rvr earlier than I thought and I've disabled some of the addons you mentioned that I didn't see the first time around in the debug tool. Disabled also some other stuff and it seems to improve even more the performances. I'll update the 1st post with this new version:

https://www.mediafire.com/file/egzs1q4ejny8hl3/

SuperStar wrote:
Sun May 17, 2020 12:20 am
Hello guyz is it working with vinyui?
What will happen my ui if I delete the charui?
It should be fine you might not need to delete the user folder stuff anyway. It will probably only reset your chat tabs and loot settings
Hi, how can you activate the debug tool?
Or console?

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