[Addon] RaidMeter

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dalen
Developer
Posts: 243

[Addon] RaidMeter

Post#1 » Mon Jun 08, 2020 10:18 am

Damage/Healing/Damage taken & Damage mitigation scoreboard for PvE instances. It allows you to see stats for entire group. Total for entire dungeon or since the latest boss fight started.

note: These screenshots are just to show how the addon looks. The players in them have no connection to the addon.

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Show and hide the scoreboard in instances using the Scenario Summary Window hotkey. ` by default. Or by using the /raidmeter command

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This addon uses summary messages sent by the server in PvE instances every 10 seconds, it doesn't parse combat logs, so performance impact is minimal.

The server parts were developed by me (dalen) and the client parts by Sullemunk.

Download at https://tools.idrinth.de/addons/raidmeter/
Last edited by dalen on Mon Jun 08, 2020 12:51 pm, edited 1 time in total.
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Acidic
Posts: 1650
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Re: RaidMeter

Post#2 » Mon Jun 08, 2020 10:42 am

This will bring a new dimension to whines :)
Nice addon though

Sulorie
Posts: 4870

Re: RaidMeter

Post#3 » Mon Jun 08, 2020 10:46 am

Finally we know who to blame for wipes. Nice. :^)
Dying is no option.

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saupreusse
Former Staff
Posts: 2096

Re: RaidMeter

Post#4 » Mon Jun 08, 2020 11:55 am

Finally i can kick the nubs that dont perform :^)

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repel
Posts: 62

Re: RaidMeter

Post#5 » Mon Jun 08, 2020 12:34 pm

good addon but is not needed for such easy pve. Just first versions of gunbad were good.

Starx
Posts: 279

Re: RaidMeter

Post#6 » Mon Jun 08, 2020 12:49 pm

repel wrote:
Mon Jun 08, 2020 12:34 pm
good addon but is not needed for such easy pve. Just first versions of gunbad were good.
When PvE becomes boring/grindy the only thing left to do is play the meters/speed run. This is a crucial addon if PvE is gonna be more than just a grind in the game.

Omegus
Posts: 423

Re: RaidMeter

Post#7 » Mon Jun 08, 2020 12:59 pm

Sort-of-related-ish...

Zealots (and RPs) often look bad on scoreboards as a big chunk of the protection they provide to group members is not just healing but also absorb shields which don't show up anywhere. Could this somehow be factored into this mod (or even better, the standard scenario scoreboard) as well to show how much damage absorbtion was provided by each player too? Obviously this would only be actual used absorbtion and not expired bubbles. It's a useful stat that has sadly been lacking since live launched.

As for this mod, could it also be tied into chapter 22 hard PQs in a future update?
Zomega: RR8x Zealot
Addons: CityFix v1.0

agemennon675
Posts: 146

Re: [Addon] RaidMeter

Post#8 » Mon Jun 08, 2020 3:13 pm

Can we get dmg take+mitigation stats for tanks in scenarios/city siege ? :) That would be cool

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thewarxl
Posts: 1

Re: [Addon] RaidMeter

Post#9 » Mon Jun 08, 2020 3:32 pm

How to reset statistics?

tarsionia
Posts: 30

Re: [Addon] RaidMeter

Post#10 » Mon Jun 08, 2020 3:34 pm

n1 addon. but, how can i move it? ist on middle of the screen

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