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[UI] VinyUI

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Caffeine
Posts: 611

Re: [UI] VinyUI

Post#281 » Fri Aug 25, 2017 7:42 pm

Zommy86 wrote: I have a question, addons NerfedButtons it work? What is the command to go into configuration?
Make sure NB is enabled in addon list and right click on an action bar slot to bring up the sequence builder.
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Caffeine
Posts: 611

Re: [UI] VinyUI

Post#282 » Fri Aug 25, 2017 7:43 pm

kasumi wrote:Hi, i really like this UI but recently i've switched from 1920x1080 to 2560x1440. Is it possible to adjust it for my new resolution ?
No out of the box support for higher resolutions at the moment sadly.
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Hargrim
Developer
Posts: 2465

Re: [UI] VinyUI

Post#283 » Sat Aug 26, 2017 7:50 am

Hi Caffeine,

From time to time when I'm in game the 2nd skillbar blocks - I can click on skills there but keybinding doesn't seem to work - can you advice?
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shaggyboomboom
Posts: 1230

Re: [UI] VinyUI

Post#284 » Sat Aug 26, 2017 12:07 pm

Hargrim wrote:Hi Caffeine,

From time to time when I'm in game the 2nd skillbar blocks - I can click on skills there but keybinding doesn't seem to work - can you advice?
happens to me as well, usually requires a relog/game restart
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Hargrim
Developer
Posts: 2465

Re: [UI] VinyUI

Post#285 » Sat Aug 26, 2017 12:34 pm

shaggyboomboom wrote:
Hargrim wrote:Hi Caffeine,

From time to time when I'm in game the 2nd skillbar blocks - I can click on skills there but keybinding doesn't seem to work - can you advice?
happens to me as well, usually requires a relog/game restart
It does but it sux if I find out in middle of the SC...
Image

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shaggyboomboom
Posts: 1230

Re: [UI] VinyUI

Post#286 » Sat Aug 26, 2017 12:47 pm

Hargrim wrote:
shaggyboomboom wrote:
Hargrim wrote:Hi Caffeine,

From time to time when I'm in game the 2nd skillbar blocks - I can click on skills there but keybinding doesn't seem to work - can you advice?
happens to me as well, usually requires a relog/game restart
It does but it sux if I find out in middle of the SC...
happens to me after alt tabing on loading screens
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Zommy86
Posts: 12

Re: [UI] VinyUI

Post#287 » Sat Aug 26, 2017 12:53 pm

Caffeine wrote:
Zommy86 wrote: I have a question, addons NerfedButtons it work? What is the command to go into configuration?
Make sure NB is enabled in addon list and right click on an action bar slot to bring up the sequence builder.
Thx very mutch

In nerfedbuttons is a possible i can add a condition: use a skill only behind an enemy? for the skill white lion for example?

Thx

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wargrimnir
Head Game Master
Posts: 8287
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Re: [UI] VinyUI

Post#288 » Sat Aug 26, 2017 3:55 pm

Zommy86 wrote:
Caffeine wrote:
Zommy86 wrote: I have a question, addons NerfedButtons it work? What is the command to go into configuration?
Make sure NB is enabled in addon list and right click on an action bar slot to bring up the sequence builder.
Thx very mutch

In nerfedbuttons is a possible i can add a condition: use a skill only behind an enemy? for the skill white lion for example?

Thx
You need to use AbilityTargetValid with something that requires being at side/back. For WL that would be Blindside (abilityId 9161).
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[email protected] for exploits and cheaters.
grimnir.me Some old WAR blog

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Zommy86
Posts: 12

Re: [UI] VinyUI

Post#289 » Sat Aug 26, 2017 8:07 pm

wargrimnir wrote:
Zommy86 wrote:
Caffeine wrote: Make sure NB is enabled in addon list and right click on an action bar slot to bring up the sequence builder.
Thx very mutch

In nerfedbuttons is a possible i can add a condition: use a skill only behind an enemy? for the skill white lion for example?

Thx
You need to use AbilityTargetValid with something that requires being at side/back. For WL that would be Blindside (abilityId 9161).
for Sundering chop i used abilitytargetvalid and abilityid 9161 (blindside) but skill is also used in front of the target, why?

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Caffeine
Posts: 611

Re: [UI] VinyUI

Post#290 » Sat Aug 26, 2017 10:33 pm

Hargrim wrote:Hi Caffeine,

From time to time when I'm in game the 2nd skillbar blocks - I can click on skills there but keybinding doesn't seem to work - can you advice?
A know issue, still trying to pin down the source. Some of my friends suggested it might be due to tabbing out of the game in loading screens. Running the game in windowed mode might be related.
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