Your best bet in regards to rotation would be to keep up WR on as many targets as possible to have the instant scourge available 24/7, but thats about it.Daknallbomb wrote:I think dps Zealot is nit that viable thats Wy i try to learn it a Bit. Well Sure you can Make here and there some dmg Spikes But nit that high. The only cool Thing is a permanent heal debuff via crit. And you can Make dmg on the move via proc and 2 dmg cast on the move ( Instant). . AoE heal debuff is cool too. Just want to know from some expirient Player how the Rotation is or some Tips Tricks for St spec
Sadly the zealot majorly lacks tools to work with, I think the only way to up its dps potential beyond rotation (the little there is to it)/gear/rr is to actively build a group around it.
I could see it work out as part of a kiting group in the lakes, as you can provide sustained damage on the move if you have enough targets to get the WR instant procs rolling, provide HDs all day long, provide cleanses/offheals and even feed your other dps a morale armor/resis debuff.
The latter is probably among the strongest debuffs in the game, considering it can be combined with Mara armordebuff or Sorc spiritdebuff; being the only morale based resis debuff in the game.
Abbd.: Alternatively to a kiting group a bombing group or warbands, just as back on live. Tho, the kiting group would be alot more rewarding. A duo with a sorc would be just as rewarding and fun, I think. And as it comes to scenarios, something bomb/proc based.- if not Sorc/Mara assittrain.
Abbd.: If Mara is the most versatile class with all its shenanigans, Zealot is probably the least versatile... Even RPs allow for more play with the mechanics and more synergy, sadly.