It now mirrors the RP ritual and procs from ability activation not damage. You're right, something must be sacrificed but RP and Zealot mastery trees are so bad that here's really only two healing builds - AP ritual, Tzeentchs Grip and then one of either Aethyric Shock or Tzeentchs Refreshment.Alfa1986 wrote: ↑Mon Aug 05, 2019 5:59 pmforgot about it), useful thing but not always.AxelF wrote: ↑Mon Aug 05, 2019 5:00 pmNo sensible build leaves out AP ritual.Alfa1986 wrote: ↑Mon Aug 05, 2019 5:36 amRoR.builders - Zealot
pure heal spec, if you want u may take the first moral to decrease armor(I think it is useful only premade group which works on assist, not pug). perhaps it will be useful with a frequency of once every 15 seconds to spam 2-3 times in a row the dust, even if the whole group has full hp, just to activate tactics (bless and grip). It is very good tactics, bless is increase +25% all enter heal on target, grip gives some absorb (600) every 3 -10 sec. +160 WP tactic can be changed on regen AP if u need it.
Well, something always sacrifices itself especially at a low level. it all depends on the situation, I already wrote about this that there is no universal build, much depends on the style of the game, pug / premade, more aoe / solo targeting, etc. ritual is only useful if you play as part of an organized group or wb. playing solo to you, it personally does not make up for anything, since it works from damage, and in a warband pug, usually half of the group is completely absent, and half runs outside the radius of this ritual.
Once you gain an extra point if you want the extra 15% crit on flash heal tactic that's an option, but to be honest you're better off running Blessing of Chaos, Warping the Spirit, Tzeentchs Grip and Tzeentchs Refreshment if you have it.