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[Sorc] : Rework ?

Discuss Black Guard, Sorceress, Witch Elf, and Disciple of Khaine.
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Poll: Do sorcerers need changes ?

A lot
1
17%
Few
3
50%
Fine as it is
1
17%
Nop they need a nerf, for Sigmar!
1
17%
Total votes: 6

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Demonito
Posts: 134

[Sorc] : Rework ?

Post#1 » Thu Aug 20, 2026 10:53 pm

Hey guys,
What do you think about sorc after patch ?

Their dps is great and they often end up 1st in SC
Problems are :
They are more squishy than Spongebob
Have only m2 to escape any slow
Depend all the time on a healer or they explode
Need another dps for HealDebuff
Have a lot of useless spells / tactics
Are clowns in compare of any Rdps heal (ST spec)

Short patch review

Bad
-Unbreakable root tactic : still gives immunity while mdps/tank can free + cost a tactic ofc
-Daemonic Chill : Still more useless than any aura (unlike magus armor)
Great
-CD tactic : nice but again, takes the place of another
-Black Horror : fast cast time
-M3
-Some spells got buffed

Proposals

-Dhar Wind : cast on the move
-Arctic Blast : cast on the move
-Infernal Gift tactic : Add a bonus for the Sorc
-Add a heal debuff, like BW or maybe on a Morale
-Daemonic Chill : Proc on ranged AA too
-Obsessive Focus : off GCD
-Shades of Death : off GCD
-Add an AoE detaunt (?)
-Ice Spikes : add a CD + create another spell to build Dark Magic (like wow warlock lifetap)
-New spell : sorc teleports 30 feet in front of him (without going undermap)
-If a sorcerer blows himself, he inflicts huge damages + punt everyone around him (xD)

Sorc are great imo, only need few stuff to survive in SC / Small scale
Some fun spells could be added too, squig and magus are more funky
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