I do. hrhrNanji wrote:(srsly why does no one give hp debuff the credit it deserves?)
Imo the destro faction is generally blessed with debuffs, while the order faction has a better "raw damage output" (under the line).
I do. hrhrNanji wrote:(srsly why does no one give hp debuff the credit it deserves?)
that is not true, destru classes are in general better for solo play while order has a better overall synergy between their classes.Luth wrote:Imo the destro faction is generally blessed with debuffs, while the order faction has a better "raw damage output" (under the line).
Bretin wrote:destru classes are in general better for solo play
Fixed it for youNanji wrote:you can generally say that order is op due to crit stacking
SilverWF wrote:User warned for this post (unconstructive posting.)
Bretin wrote:destru classes are in general better for solo play![]()
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Made my day
No, go and fix your l2p issue.Bozzax wrote:Fixed it for youNanji wrote:you can generally say that order is op due to crit stacking
HNY
Na, my post was unclear. With "under the line" i meant the typical 2/2/2 setups you see in T4.Bretin wrote:that is not true, destru classes are in general better for solo play while order has a better overall synergy between their classes.Luth wrote:Imo the destro faction is generally blessed with debuffs, while the order faction has a better "raw damage output" (under the line).
debuff wise i would say it is pretty even. dps wise (if you compare classes 1:1) destru got the edge.
didn't get if youy were serious or not but the problems is even change that you will need to cleanse 1 buff from each enemy while this proc instead for all aprty with 1 block, also cleanse CS it's easier due the aoe cleanse and the need to st crit someone, it's also improbable that this would results in being able to cleanse healer in backlines, so maybe you would be able to shatter some melee, but it's totaly difficut shatter it when 80% if enchantement and blessing are stacked by healers hot.Scrilian wrote:I got it. Make DT 30% crit(melee, heal, ranged +10) buff a blessing so you can shatter it, just like you can cleanse CS 50% damage debuff (melee, ranged -25).
*the true way of calculating*
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