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[Question] Crit Damage Calculation

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Karast
Posts: 554

[Question] Crit Damage Calculation

Post#1 » Tue Mar 01, 2016 5:50 am

I have been running some dps tests on my engi and I ran into something weird.

I had thought that crit damage was a fixed amount. But I have noticed that there is a variation in crit damage.

At first I thought it was a proc, or maybe a defensive buff. But after eliminating those I still see the variance.

For an example on a bear with firebomb no debuffs / buffs / procs / turrets.

Base damage hit 311 (86 mitigated) (this is consistent over 15 hits)

Critical hit 437 (122 mitigated) (5 hits out of 15 crits)

Critical hit 470 (131 mitigated) (10 hits out of 15 crits)

Is there suppose to be a variation? or is something funky going on with the damage calculations.

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Genisaurus
Former Staff
Posts: 1054

Re: [Question] Crit Damage Calculation

Post#2 » Tue Mar 01, 2016 6:04 am

On WAR, crit damage actually varried between +35% and +55% damage. Could be the case here, I can't check atm to confirm.

Sulorie
Posts: 7461

Re: [Question] Crit Damage Calculation

Post#3 » Tue Mar 01, 2016 6:29 am

Not between 40 and 60% ? This is what I am remembering.
All in all crit damage has a certain range and isn't the same all the time.
Dying is no option.

Annaise16
Posts: 341

Re: [Question] Crit Damage Calculation

Post#4 » Tue Mar 01, 2016 6:35 am

It should vary between +40% and +60%.

Crit tactics like Fanatical Cleansing should then add +50% for a total of +90% to +110%.

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roadkillrobin
Posts: 2773

Re: [Question] Crit Damage Calculation

Post#5 » Tue Mar 01, 2016 6:37 am

It does??????
What are the varibles for this, from the attacker or defender?
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Annaise16
Posts: 341

Re: [Question] Crit Damage Calculation

Post#6 » Tue Mar 01, 2016 6:41 am

roadkillrobin wrote:It does??????
What are the varibles for this, from the attacker or defender?

There were no variables. It was just a random number generator.

Crit damage % = +40% + (random value between 0 and 1) x 20%

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