Weekend scenarios have become a clown fiesta. Especially when you play on Destro side. People either directly afk or just ignore the objectives and just brawl. Or they vote surrender the moment it is up. Once you are steamrolled, the other team basically just farms kills for the event goal (or just for RR).
It is not healthy for scenario play if people do not play to win but just to farm event goals by only killing people. There are even people that vote surrender in a winning match because they do not get enough kills. It is just dumb.
Event scenario goals should be tied to the actual map objectives so people are encouraged to play the map and do the objectives instead of camping the enemy spawn and farm kills. Weekend scenarios are a big s*show these days. Absolutely no fun anymore to play. 9 of 10 matches are steamrolls in favor of Order and the rest you play in a winning team and just spawn camp the enemy and farm kills and drag the game out for no reason.
Remove the kill part from weekend scenario events
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- Posts: 9
Remove the kill part from weekend scenario events
Last edited by Nevermore2000 on Sat May 10, 2025 6:01 am, edited 1 time in total.
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- Posts: 9
Re: Remove the kill part from weekend scenario events
Update: Queued for one, was loaded into a 135:0 one (of course for Order) and my Destro team already afked in spawn. It is pointless to queue for scenarios, sorry, but this is just no fun anymore. Game was over after 30s in the match, too, without getting any RR because I could not do anything!


Re: Remove the kill part from weekend scenario events
viewtopic.php?t=55926&start=20 welcome to club of sc enjoyers.
Noximilien - AM, Severi - SM, Ravandin - SW, Celebor - WL, Ernwald - WH, Demandred - BG, Mesana - Sork, Beliar - DoK.
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- Posts: 75
Re: Remove the kill part from weekend scenario events
Oh no i lost SC! The mistake must be in the SC itself, in the mechanic, in the design, in the quest, it could be everywhere! But I didnt do anything wrong for sure!
The only clown fiesta I see is here in forum, when people discribe how they fail again and again and blame everyone and everything else instead of themselves for their own fail.
The only clown fiesta I see is here in forum, when people discribe how they fail again and again and blame everyone and everything else instead of themselves for their own fail.
Re: Remove the kill part from weekend scenario events
The thing with Sacellum Arena is that you respawn in 3 different places. I can understand that as a way to try to prevent spawn camping, given the design of this particular scenario. The downside is that if you are playing as a group, spawning in different places will almost gurantee you will not be able to recover from a snowball.
I’d rather have guards and 1 spawn point.
And i dont think there’s a Destro problem or Order problem. More than anything, it is how many and how good premades are on either side during a particular time period.
I play both Order and Destro, both solo and in group, with all archetypes. And i quite frankly do just fine. Played in all timezones too, although evening EU is the default one for me.
I’d rather have guards and 1 spawn point.
And i dont think there’s a Destro problem or Order problem. More than anything, it is how many and how good premades are on either side during a particular time period.
I play both Order and Destro, both solo and in group, with all archetypes. And i quite frankly do just fine. Played in all timezones too, although evening EU is the default one for me.
Re: Remove the kill part from weekend scenario events
Random spawn are most counterproductive thing implemented at ror. Instead, make all spawn at same spot and add some mirror when click to teleport you on the other spawn. But just randomly poping all over the map only promote dominant side to keep their farm fest
Mostly harmless
K8P & Norn - guild Orz
K8P & Norn - guild Orz
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